diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_renderpasses.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_renderpasses.c | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_renderpasses.c b/source/blender/draw/engines/eevee/eevee_renderpasses.c index aa42deb13fa..3ebfc8a8f0f 100644 --- a/source/blender/draw/engines/eevee/eevee_renderpasses.c +++ b/source/blender/draw/engines/eevee/eevee_renderpasses.c @@ -75,8 +75,6 @@ bool EEVEE_renderpasses_only_first_sample_pass_active(EEVEE_Data *vedata) return (g_data->render_passes & ~EEVEE_RENDERPASSES_POST_PROCESS_ON_FIRST_SAMPLE) == 0; } -/* Calculate the hash for an AOV. The least significant bit is used to store the AOV - * type the rest of the bits are used for the name hash. */ int EEVEE_renderpasses_aov_hash(const ViewLayerAOV *aov) { int hash = BLI_hash_string(aov->name) << 1; @@ -257,15 +255,6 @@ void EEVEE_renderpasses_cache_finish(EEVEE_ViewLayerData *sldata, EEVEE_Data *ve } } -/* Post-process data to construct a specific render-pass - * - * This method will create a shading group to perform the post-processing for the given - * `renderpass_type`. The post-processing will be done and the result will be stored in the - * `vedata->txl->renderpass` texture. - * - * Only invoke this function for passes that need post-processing. - * - * After invoking this function the active frame-buffer is set to `vedata->fbl->renderpass_fb`. */ void EEVEE_renderpasses_postprocess(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata, eViewLayerEEVEEPassType renderpass_type, |