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Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_screen_raytrace.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_screen_raytrace.c24
1 files changed, 4 insertions, 20 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
index f9e22f5c08d..80a1c9fcbe5 100644
--- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
+++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
@@ -42,29 +42,15 @@ int EEVEE_screen_raytrace_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
EEVEE_CommonUniformBuffer *common_data = &sldata->common_data;
EEVEE_StorageList *stl = vedata->stl;
EEVEE_FramebufferList *fbl = vedata->fbl;
- EEVEE_TextureList *txl = vedata->txl;
EEVEE_EffectsInfo *effects = stl->effects;
const float *viewport_size = DRW_viewport_size_get();
const DRWContextState *draw_ctx = DRW_context_state_get();
const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
- /* Compute pixel size, (shared with contact shadows) */
- copy_v2_v2(common_data->ssr_pixelsize, viewport_size);
- invert_v2(common_data->ssr_pixelsize);
-
if (scene_eval->eevee.flag & SCE_EEVEE_SSR_ENABLED) {
const bool use_refraction = (scene_eval->eevee.flag & SCE_EEVEE_SSR_REFRACTION) != 0;
- if (use_refraction) {
- /* TODO: Opti: Could be shared. */
- DRW_texture_ensure_fullscreen_2d(
- &txl->refract_color, GPU_R11F_G11F_B10F, DRW_TEX_FILTER | DRW_TEX_MIPMAP);
-
- GPU_framebuffer_ensure_config(
- &fbl->refract_fb, {GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(txl->refract_color)});
- }
-
const bool is_persp = DRW_view_is_persp_get(NULL);
if (effects->ssr_was_persp != is_persp) {
effects->ssr_was_persp = is_persp;
@@ -117,8 +103,7 @@ int EEVEE_screen_raytrace_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
GPU_ATTACHMENT_TEXTURE(effects->ssr_hit_output),
GPU_ATTACHMENT_TEXTURE(effects->ssr_pdf_output)});
- /* Enable double buffering to be able to read previous frame color */
- return EFFECT_SSR | EFFECT_NORMAL_BUFFER | EFFECT_DOUBLE_BUFFER |
+ return EFFECT_SSR | EFFECT_NORMAL_BUFFER | EFFECT_RADIANCE_BUFFER | EFFECT_DOUBLE_BUFFER |
((use_refraction) ? EFFECT_REFRACT : 0);
}
@@ -189,7 +174,7 @@ void EEVEE_screen_raytrace_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *v
DRW_shgroup_uniform_texture_ref(grp, "planarDepth", &vedata->txl->planar_depth);
DRW_shgroup_uniform_texture_ref(grp, "hitBuffer", &effects->ssr_hit_output);
DRW_shgroup_uniform_texture_ref(grp, "pdfBuffer", &effects->ssr_pdf_output);
- DRW_shgroup_uniform_texture_ref(grp, "prevColorBuffer", &txl->color_double_buffer);
+ DRW_shgroup_uniform_texture_ref(grp, "prevColorBuffer", &txl->filtered_radiance);
DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer);
DRW_shgroup_uniform_texture_ref(grp, "shadowCubeTexture", &sldata->shadow_cube_pool);
DRW_shgroup_uniform_texture_ref(grp, "shadowCascadeTexture", &sldata->shadow_cascade_pool);
@@ -216,8 +201,7 @@ void EEVEE_refraction_compute(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
EEVEE_EffectsInfo *effects = stl->effects;
if ((effects->enabled_effects & EFFECT_REFRACT) != 0) {
- GPU_framebuffer_blit(fbl->main_fb, 0, fbl->refract_fb, 0, GPU_COLOR_BIT);
- EEVEE_downsample_buffer(vedata, txl->refract_color, 9);
+ EEVEE_effects_downsample_radiance_buffer(vedata, txl->color);
/* Restore */
GPU_framebuffer_bind(fbl->main_fb);
@@ -242,7 +226,7 @@ void EEVEE_reflection_compute(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
GPU_framebuffer_bind(fbl->screen_tracing_fb);
DRW_draw_pass(psl->ssr_raytrace);
- EEVEE_downsample_buffer(vedata, txl->color_double_buffer, 9);
+ EEVEE_effects_downsample_radiance_buffer(vedata, txl->color_double_buffer);
/* Resolve at fullres */
int samp = (DRW_state_is_image_render()) ? effects->taa_render_sample :