diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_screen_raytrace.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_screen_raytrace.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c index 27d4eb0b44a..35669968337 100644 --- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c +++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c @@ -98,7 +98,7 @@ static struct GPUShader *eevee_effects_screen_raytrace_shader_get(int options) return e_data.ssr_sh[options]; } -int EEVEE_screen_raytrace_init(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *vedata) +int EEVEE_screen_raytrace_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) { EEVEE_StorageList *stl = vedata->stl; EEVEE_FramebufferList *fbl = vedata->fbl; @@ -107,8 +107,8 @@ int EEVEE_screen_raytrace_init(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data const float *viewport_size = DRW_viewport_size_get(); const DRWContextState *draw_ctx = DRW_context_state_get(); - SceneLayer *scene_layer = draw_ctx->scene_layer; - IDProperty *props = BKE_scene_layer_engine_evaluated_get(scene_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE); + ViewLayer *view_layer = draw_ctx->view_layer; + IDProperty *props = BKE_view_layer_engine_evaluated_get(view_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE); /* Compute pixel size, (shared with contact shadows) */ copy_v2_v2(effects->ssr_pixelsize, viewport_size); @@ -180,7 +180,7 @@ int EEVEE_screen_raytrace_init(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data return 0; } -void EEVEE_screen_raytrace_cache_init(EEVEE_SceneLayerData *sldata, EEVEE_Data *vedata) +void EEVEE_screen_raytrace_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) { EEVEE_PassList *psl = vedata->psl; EEVEE_StorageList *stl = vedata->stl; @@ -271,7 +271,7 @@ void EEVEE_screen_raytrace_cache_init(EEVEE_SceneLayerData *sldata, EEVEE_Data * } } -void EEVEE_refraction_compute(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *vedata) +void EEVEE_refraction_compute(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) { EEVEE_FramebufferList *fbl = vedata->fbl; EEVEE_TextureList *txl = vedata->txl; @@ -288,7 +288,7 @@ void EEVEE_refraction_compute(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data * } } -void EEVEE_reflection_compute(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *vedata) +void EEVEE_reflection_compute(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) { EEVEE_PassList *psl = vedata->psl; EEVEE_FramebufferList *fbl = vedata->fbl; |