diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_subsurface.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_subsurface.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c index fe6e77ddf29..d96d7b6a983 100644 --- a/source/blender/draw/engines/eevee/eevee_subsurface.c +++ b/source/blender/draw/engines/eevee/eevee_subsurface.c @@ -44,7 +44,7 @@ static void eevee_create_shader_subsurface(void) e_data.sss_sh[1] = DRW_shader_create_fullscreen(datatoc_effect_subsurface_frag_glsl, "#define SECOND_PASS\n"); } -int EEVEE_subsurface_init(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *vedata) +int EEVEE_subsurface_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) { EEVEE_StorageList *stl = vedata->stl; EEVEE_EffectsInfo *effects = stl->effects; @@ -53,8 +53,8 @@ int EEVEE_subsurface_init(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *veda const float *viewport_size = DRW_viewport_size_get(); const DRWContextState *draw_ctx = DRW_context_state_get(); - SceneLayer *scene_layer = draw_ctx->scene_layer; - IDProperty *props = BKE_scene_layer_engine_evaluated_get(scene_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE); + ViewLayer *view_layer = draw_ctx->view_layer; + IDProperty *props = BKE_view_layer_engine_evaluated_get(view_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE); if (BKE_collection_engine_property_value_get_bool(props, "sss_enable")) { effects->sss_sample_count = 1 + BKE_collection_engine_property_value_get_int(props, "sss_samples") * 2; @@ -92,7 +92,7 @@ int EEVEE_subsurface_init(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *veda return 0; } -void EEVEE_subsurface_cache_init(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *vedata) +void EEVEE_subsurface_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) { EEVEE_PassList *psl = vedata->psl; EEVEE_StorageList *stl = vedata->stl; @@ -138,7 +138,7 @@ void EEVEE_subsurface_add_pass(EEVEE_Data *vedata, unsigned int sss_id, struct G DRW_shgroup_call_add(grp, quad, NULL); } -void EEVEE_subsurface_data_render(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *vedata) +void EEVEE_subsurface_data_render(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) { EEVEE_PassList *psl = vedata->psl; EEVEE_TextureList *txl = vedata->txl; @@ -187,7 +187,7 @@ void EEVEE_subsurface_data_render(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Da } } -void EEVEE_subsurface_compute(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data *vedata) +void EEVEE_subsurface_compute(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) { EEVEE_PassList *psl = vedata->psl; EEVEE_FramebufferList *fbl = vedata->fbl; |