diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_subsurface.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_subsurface.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c index 637c5201afc..74fb7ac99b7 100644 --- a/source/blender/draw/engines/eevee/eevee_subsurface.c +++ b/source/blender/draw/engines/eevee/eevee_subsurface.c @@ -166,7 +166,7 @@ void EEVEE_subsurface_output_init(EEVEE_ViewLayerData *UNUSED(sldata), * pass in look dev mode active. `texture_created` will make sure that newly created textures * are cleared. */ if (effects->taa_current_sample == 1 || texture_created) { - float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f}; + const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f}; GPU_framebuffer_bind(fbl->sss_accum_fb); GPU_framebuffer_clear_color(fbl->sss_accum_fb, clear); } @@ -282,7 +282,7 @@ void EEVEE_subsurface_data_render(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Dat EEVEE_EffectsInfo *effects = stl->effects; if ((effects->enabled_effects & EFFECT_SSS) != 0) { - float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f}; + const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f}; /* Clear sss_data texture only... can this be done in a more clever way? */ GPU_framebuffer_bind(fbl->sss_clear_fb); GPU_framebuffer_clear_color(fbl->sss_clear_fb, clear); @@ -320,7 +320,7 @@ void EEVEE_subsurface_compute(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) EEVEE_EffectsInfo *effects = stl->effects; if ((effects->enabled_effects & EFFECT_SSS) != 0) { - float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f}; + const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f}; DRW_stats_group_start("SSS"); |