Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_subsurface.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_subsurface.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c
index ae01aee5dae..7fd39007263 100644
--- a/source/blender/draw/engines/eevee/eevee_subsurface.c
+++ b/source/blender/draw/engines/eevee/eevee_subsurface.c
@@ -208,12 +208,14 @@ void EEVEE_subsurface_add_pass(EEVEE_ViewLayerData *sldata,
DRW_shgroup_stencil_mask(shgrp, sss_id);
{
+ eGPUSamplerState state = GPU_SAMPLER_DEFAULT;
+
DRWShadingGroup *grp = DRW_shgroup_create(EEVEE_shaders_subsurface_first_pass_sh_get(),
psl->sss_blur_ps);
DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex());
DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", depth_src);
- DRW_shgroup_uniform_texture_ref(grp, "sssIrradiance", &effects->sss_irradiance);
- DRW_shgroup_uniform_texture_ref(grp, "sssRadius", &effects->sss_radius);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "sssIrradiance", &effects->sss_irradiance, state);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "sssRadius", &effects->sss_radius, state);
DRW_shgroup_uniform_block(grp, "sssProfile", sss_profile);
DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined);
@@ -223,9 +225,9 @@ void EEVEE_subsurface_add_pass(EEVEE_ViewLayerData *sldata,
grp = DRW_shgroup_create(EEVEE_shaders_subsurface_second_pass_sh_get(), psl->sss_resolve_ps);
DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex());
DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", depth_src);
- DRW_shgroup_uniform_texture_ref(grp, "sssIrradiance", &effects->sss_blur);
- DRW_shgroup_uniform_texture_ref(grp, "sssAlbedo", &effects->sss_albedo);
- DRW_shgroup_uniform_texture_ref(grp, "sssRadius", &effects->sss_radius);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "sssIrradiance", &effects->sss_blur, state);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "sssAlbedo", &effects->sss_albedo, state);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "sssRadius", &effects->sss_radius, state);
DRW_shgroup_uniform_block(grp, "sssProfile", sss_profile);
DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined);