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Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_volumes.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_volumes.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index 83bd4fcf8d2..55e7b0eb0e3 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -775,12 +775,8 @@ void EEVEE_volumes_compute(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
/* We sample the shadow-maps using shadow sampler. We need to enable Comparison mode.
* TODO(fclem) avoid this by using sampler objects.*/
- GPU_texture_bind(sldata->shadow_cube_pool, 0);
GPU_texture_compare_mode(sldata->shadow_cube_pool, true);
- GPU_texture_unbind(sldata->shadow_cube_pool);
- GPU_texture_bind(sldata->shadow_cascade_pool, 0);
GPU_texture_compare_mode(sldata->shadow_cascade_pool, true);
- GPU_texture_unbind(sldata->shadow_cascade_pool);
GPU_framebuffer_bind(fbl->volumetric_fb);
DRW_draw_pass(psl->volumetric_world_ps);