diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl b/source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl index 00d265a48b0..584aacc9e19 100644 --- a/source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl +++ b/source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl @@ -63,7 +63,7 @@ ClosureEvalGlossy closure_Glossy_eval_init(inout ClosureInputGlossy cl_in, /* The brdf split sum LUT is applied after the radiance accumulation. * Correct the LTC so that its energy is constant. */ - /* TODO(fclem) Optimize this so that only one scale factor is stored. */ + /* TODO(@fclem): Optimize this so that only one scale factor is stored. */ vec4 ltc_brdf = texture(utilTex, vec3(lut_uv, LTC_BRDF_LAYER)).barg; vec2 split_sum_brdf = ltc_brdf.zw; cl_eval.ltc_brdf_scale = (ltc_brdf.x + ltc_brdf.y) / (split_sum_brdf.x + split_sum_brdf.y); |