diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/effect_dof_bokeh_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/effect_dof_bokeh_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_bokeh_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_bokeh_frag.glsl index 051a08d25e6..d724b4d4609 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_dof_bokeh_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_dof_bokeh_frag.glsl @@ -35,7 +35,7 @@ float circle_to_polygon_radius(float sides_count, float theta) cos(theta - side_angle * floor((sides_count * theta + M_PI) / M_2PI)); } -/* Remap input angle to have homogenous spacing of points along a polygon edge. +/* Remap input angle to have homogeneous spacing of points along a polygon edge. * Expect theta to be in [0..2pi] range. */ float circle_to_polygon_angle(float sides_count, float theta) { |