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Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl')
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl
index f52acaf6f7f..300477570d0 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_velocity_tile_frag.glsl
@@ -73,7 +73,7 @@ bool neighbor_affect_this_tile(ivec2 offset, vec2 velocity)
* identical or both have opposite signs relative to
* offset. If the offset coordinate is zero then
* velocity is irrelevant.
- **/
+ */
vec2 point = sign(offset * velocity);
float dist = (point.x + point.y);
@@ -96,7 +96,7 @@ bool neighbor_affect_this_tile(ivec2 offset, vec2 velocity)
* |____|____|____|
* | | | |
* |____|____|____|
- **/
+ */
return (abs(dist) == displacement);
}
@@ -114,7 +114,7 @@ bool neighbor_affect_this_tile(ivec2 offset, vec2 velocity)
* |___/|////|____|
* | //|////| | <--- This tile can't possibly be affected by the center one
* |_///|///_|____|
- **/
+ */
void main()
{
vec4 max_motion = vec4(0.0);