diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl index ced8e7f4f01..7cab5146b09 100644 --- a/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl @@ -5,16 +5,16 @@ out vec4 FragColor; void main() { #if defined(IRRADIANCE_SH_L2) - const ivec2 data_size = ivec2(3, 3); + const ivec2 data_size = ivec2(3, 3); #elif defined(IRRADIANCE_CUBEMAP) - const ivec2 data_size = ivec2(8, 8); + const ivec2 data_size = ivec2(8, 8); #elif defined(IRRADIANCE_HL2) - const ivec2 data_size = ivec2(3, 2); + const ivec2 data_size = ivec2(3, 2); #endif - ivec2 coord = ivec2(gl_FragCoord.xy) % data_size; - FragColor = texelFetch(irradianceGrid, ivec3(coord, 0), 0); + ivec2 coord = ivec2(gl_FragCoord.xy) % data_size; + FragColor = texelFetch(irradianceGrid, ivec3(coord, 0), 0); - if (any(greaterThanEqual(ivec2(gl_FragCoord.xy), data_size))) { - FragColor = vec4(0.0, 0.0, 0.0, 1.0); - } + if (any(greaterThanEqual(ivec2(gl_FragCoord.xy), data_size))) { + FragColor = vec4(0.0, 0.0, 0.0, 1.0); + } } |