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Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl')
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
index 0c7be71d914..a70ac686efd 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
@@ -161,7 +161,8 @@ vec3 probe_evaluate_cube(int pd_id, vec3 W, vec3 R, float roughness)
/* From Frostbite PBR Course
* Distance based roughness
- * http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf */
+ * http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf
+ */
float original_roughness = roughness;
float linear_roughness = sqrt(roughness);
float distance_roughness = saturate(dist * linear_roughness / length(intersection));