diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl b/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl index 8c2619650b9..bc7879763c3 100644 --- a/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl @@ -177,7 +177,7 @@ void CLOSURE_NAME(vec3 N out_refr = vec3(0.0); #endif -#if defined(SHADOW_SHADER) || defined(WORLD_BACKGROUND) +#if defined(DEPTH_SHADER) || defined(WORLD_BACKGROUND) /* This makes shader resources become unused and avoid issues with samplers. (see T59747) */ return; #else |