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Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/prepass_frag.glsl')
-rw-r--r--source/blender/draw/engines/eevee/shaders/prepass_frag.glsl15
1 files changed, 12 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl b/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
index c8eea8d7860..15c68dc5829 100644
--- a/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
@@ -11,6 +11,8 @@
#pragma BLENDER_REQUIRE(surface_lib.glsl)
#ifdef USE_ALPHA_HASH
+/* A value of -1.0 will disable alpha clip and use alpha hash. */
+uniform float alphaClipThreshold;
/* From the paper "Hashed Alpha Testing" by Chris Wyman and Morgan McGuire */
float hash(vec2 a)
@@ -76,9 +78,16 @@ void main()
float opacity = saturate(1.0 - avg(cl.transmittance));
- /* Hashed Alpha Testing */
- if (opacity < hashed_alpha_threshold(worldPosition)) {
- discard;
+ if (alphaClipThreshold == -1.0) {
+ /* NOTE: uniform control flow required for dFdx(). */
+ if (opacity < hashed_alpha_threshold(worldPosition)) {
+ discard;
+ }
+ }
+ else {
+ if (opacity <= alphaClipThreshold) {
+ discard;
+ }
}
#endif
}