diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl b/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl index 860ec9e1727..e0b9d4a60db 100644 --- a/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl @@ -1,11 +1,11 @@ -out vec4 fragColor; +#pragma BLENDER_REQUIRE(common_math_lib.glsl) +#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl) +#pragma BLENDER_REQUIRE(lights_lib.glsl) + +uniform sampler2D depthBuffer; -#ifndef UTIL_TEX -# define UTIL_TEX -uniform sampler2DArray utilTex; -# define texelfetch_noise_tex(coord) texelFetch(utilTex, ivec3(ivec2(coord) % LUT_SIZE, 2.0), 0) -#endif /* UTIL_TEX */ +out vec4 fragColor; void main() { |