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Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/shadow_vert.glsl')
-rw-r--r--source/blender/draw/engines/eevee/shaders/shadow_vert.glsl19
1 files changed, 10 insertions, 9 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl b/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
index 2583c7c8765..f9225cd100b 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
@@ -19,15 +19,16 @@ out vec3 worldNormal;
out vec3 viewNormal;
#endif
-void main() {
- gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
+void main()
+{
+ gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
#ifdef MESH_SHADER
- viewPosition = (ModelViewMatrix * vec4(pos, 1.0)).xyz;
- worldPosition = (ModelMatrix * vec4(pos, 1.0)).xyz;
- viewNormal = normalize(NormalMatrix * nor);
- worldNormal = normalize(WorldNormalMatrix * nor);
-#ifdef USE_ATTR
- pass_attr(pos);
-#endif
+ viewPosition = (ModelViewMatrix * vec4(pos, 1.0)).xyz;
+ worldPosition = (ModelMatrix * vec4(pos, 1.0)).xyz;
+ viewNormal = normalize(NormalMatrix * nor);
+ worldNormal = normalize(WorldNormalMatrix * nor);
+# ifdef USE_ATTR
+ pass_attr(pos);
+# endif
#endif
}