diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl index d6eeedd8640..a81d37f4e6f 100644 --- a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl @@ -8,7 +8,7 @@ flat in int slice; -/* Warning: these are not attributes, these are global vars. */ +/* WARNING: these are not attributes, these are global vars. */ vec3 worldPosition = vec3(0.0); vec3 objectPosition = vec3(0.0); vec3 viewPosition = vec3(0.0); @@ -80,8 +80,8 @@ void main() volumeOrco = OrcoTexCoFactors[0].xyz + objectPosition * OrcoTexCoFactors[1].xyz; if (any(lessThan(volumeOrco, vec3(0.0))) || any(greaterThan(volumeOrco, vec3(1.0)))) { - /* Note: Discard is not an explicit return in Metal prior to versions 2.3. - * adding return after discard ensures consistent behaviour and avoids GPU + /* NOTE: Discard is not an explicit return in Metal prior to versions 2.3. + * adding return after discard ensures consistent behavior and avoids GPU * side-effects where control flow continues with undefined values. */ discard; return; |