diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl index 914261d7f59..d6eeedd8640 100644 --- a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl @@ -155,15 +155,6 @@ float attr_load_float(sampler3D tex) { return texture(tex, grid_coordinates()).r; } -vec4 attr_load_color(sampler3D tex) -{ - return texture(tex, grid_coordinates()); -} -vec3 attr_load_uv(sampler3D attr) -{ - attr_id += 1; - return vec3(0); -} /* TODO(@fclem): These implementation details should concern the DRWManager and not be a fix on * the engine side. But as of now, the engines are reponsible for loading the attributes. */ |