diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl | 2 | ||||
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl index 59564890d7e..b05223e755d 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl @@ -103,7 +103,7 @@ void main() color4 = colors[3] * weights[3]; /* Extend to cover at least the unit circle */ - const float extend = (cos(M_PI / 4.0) + 1.0) * 2.0; + const float extend = (cos(M_PI_4) + 1.0) * 2.0; /* Crappy diagram * ex 1 * | \ diff --git a/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl index ba90f5ae531..831ed0a119a 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl @@ -40,7 +40,7 @@ float light_translucent_power_with_falloff(LightData ld, vec3 N, vec4 l_vector) if (ld.l_type >= AREA_RECT) { power = (ld.l_sizex * ld.l_sizey * 4.0 * M_PI) * (1.0 / 80.0); if (ld.l_type == AREA_ELLIPSE) { - power *= M_PI * 0.25; + power *= M_PI_4; } power *= 0.3 * 20.0 * max(0.0, dot(-ld.l_forward, l_vector.xyz / l_vector.w)); /* XXX ad hoc, empirical */ |