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Diffstat (limited to 'source/blender/draw/engines/eevee')
-rw-r--r--source/blender/draw/engines/eevee/eevee_effects.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.c6
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index 8c48ae65d9b..f6e74c6822c 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -486,7 +486,7 @@ void EEVEE_downsample_buffer(EEVEE_Data *vedata, GPUTexture *texture_src, int le
}
/**
- * Simple down-sampling algorithm for cubemap. Reconstruct mip chain up to mip level.
+ * Simple down-sampling algorithm for cube-map. Reconstruct mip chain up to mip level.
*/
void EEVEE_downsample_cube_buffer(EEVEE_Data *vedata, GPUTexture *texture_src, int level)
{
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 78d50a02fc7..93d60d7518f 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -113,7 +113,7 @@ typedef struct EEVEE_LightBake {
float samples_ct, invsamples_ct;
/** Sampling bias during convolution step. */
float lod_factor;
- /** Max cubemap LOD to sample when convolving. */
+ /** Max cube-map LOD to sample when convolving. */
float lod_max;
/** Number of probes to render + world probe. */
int cube_len, grid_len;
@@ -121,7 +121,7 @@ typedef struct EEVEE_LightBake {
/* Irradiance grid */
/** Current probe being rendered (UBO data). */
EEVEE_LightGrid *grid;
- /** Target cubemap at MIP 0. */
+ /** Target cube-map at MIP 0. */
int irr_cube_res;
/** Size of the irradiance texture. */
int irr_size[3];
@@ -145,7 +145,7 @@ typedef struct EEVEE_LightBake {
/* Reflection probe */
/** Current probe being rendered (UBO data). */
EEVEE_LightProbe *cube;
- /** Target cubemap at MIP 0. */
+ /** Target cube-map at MIP 0. */
int ref_cube_res;
/** Index of the current cube. */
int cube_offset;