diff options
Diffstat (limited to 'source/blender/draw/engines/eevee')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_cryptomatte.c | 4 | ||||
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_cryptomatte.c b/source/blender/draw/engines/eevee/eevee_cryptomatte.c index fa70d2c6205..d805a039e8f 100644 --- a/source/blender/draw/engines/eevee/eevee_cryptomatte.c +++ b/source/blender/draw/engines/eevee/eevee_cryptomatte.c @@ -422,8 +422,8 @@ void EEVEE_cryptomatte_output_accumulate(EEVEE_ViewLayerData *UNUSED(sldata), EE void EEVEE_cryptomatte_update_passes(RenderEngine *engine, Scene *scene, ViewLayer *view_layer) { /* NOTE: Name channels lowercase rgba so that compression rules check in OpenEXR DWA code uses - * loseless compression. Reportedly this naming is the only one which works good from the - * interoperability point of view. Using xyzw naming is not portable. */ + * lossless compression. Reportedly this naming is the only one which works good from the + * interoperability point of view. Using XYZW naming is not portable. */ char cryptomatte_pass_name[MAX_NAME]; const short num_passes = eevee_cryptomatte_passes_per_layer(view_layer); diff --git a/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl b/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl index 4070ede116b..eeccb393a5c 100644 --- a/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl +++ b/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl @@ -6,8 +6,8 @@ #ifndef VOLUMETRICS -uniform int outputSsrId; /*Default = 1;*/ -uniform int outputSssId; /*Default = 1;*/ +uniform int outputSsrId; /* Default = 1; */ +uniform int outputSssId; /* Default = 1; */ #endif |