diff options
Diffstat (limited to 'source/blender/draw/engines/eevee')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_lightprobes.c | 59 |
1 files changed, 36 insertions, 23 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c index 5b7b50508ed..e6653c0f873 100644 --- a/source/blender/draw/engines/eevee/eevee_lightprobes.c +++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c @@ -564,14 +564,34 @@ void EEVEE_lightprobes_cache_add(EEVEE_ViewLayerData *sldata, Object *ob) EEVEE_LightProbesInfo *pinfo = sldata->probes; LightProbe *probe = (LightProbe *)ob->data; - /* Step 1 find all lamps in the scene and setup them */ if ((probe->type == LIGHTPROBE_TYPE_CUBE && pinfo->num_cube >= MAX_PROBE) || - (probe->type == LIGHTPROBE_TYPE_GRID && pinfo->num_grid >= MAX_PROBE)) + (probe->type == LIGHTPROBE_TYPE_GRID && pinfo->num_grid >= MAX_PROBE) || + (probe->type == LIGHTPROBE_TYPE_PLANAR && pinfo->num_grid >= MAX_PLANAR)) { printf("Too much probes in the scene !!!\n"); return; } + if (probe->type == LIGHTPROBE_TYPE_PLANAR) { + /* See if this planar probe is inside the view frustum. If not, no need to update it. */ + /* NOTE: this could be bypassed if we want feedback loop mirrors for rendering. */ + BoundBox bbox; float tmp[4][4]; + const float min[3] = {-1.0f, -1.0f, -1.0f}; + const float max[3] = { 1.0f, 1.0f, 1.0f}; + BKE_boundbox_init_from_minmax(&bbox, min, max); + + copy_m4_m4(tmp, ob->obmat); + normalize_v3(tmp[2]); + mul_v3_fl(tmp[2], probe->distinf); + + for (int v = 0; v < 8; ++v) { + mul_m4_v3(tmp, bbox.vec[v]); + } + if (!DRW_culling_box_test(&bbox)) { + return; /* Culled */ + } + } + EEVEE_LightProbeEngineData *ped = EEVEE_lightprobe_data_ensure(ob); ped->num_cell = probe->grid_resolution_x * probe->grid_resolution_y * probe->grid_resolution_z; @@ -605,18 +625,20 @@ void EEVEE_lightprobes_cache_add(EEVEE_ViewLayerData *sldata, Object *ob) pinfo->do_cube_update |= ped->need_update; - if (probe->type == LIGHTPROBE_TYPE_CUBE) { - pinfo->probes_cube_ref[pinfo->num_cube] = ob; - pinfo->num_cube++; - } - else if (probe->type == LIGHTPROBE_TYPE_PLANAR) { - pinfo->probes_planar_ref[pinfo->num_planar] = ob; - pinfo->num_planar++; - } - else { /* GRID */ - pinfo->probes_grid_ref[pinfo->num_grid] = ob; - pinfo->num_grid++; - pinfo->total_irradiance_samples += ped->num_cell; + switch (probe->type) { + case LIGHTPROBE_TYPE_CUBE: + pinfo->probes_cube_ref[pinfo->num_cube] = ob; + pinfo->num_cube++; + break; + case LIGHTPROBE_TYPE_PLANAR: + pinfo->probes_planar_ref[pinfo->num_planar] = ob; + pinfo->num_planar++; + break; + case LIGHTPROBE_TYPE_GRID: + pinfo->probes_grid_ref[pinfo->num_grid] = ob; + pinfo->num_grid++; + pinfo->total_irradiance_samples += ped->num_cell; + break; } } @@ -636,8 +658,6 @@ static void EEVEE_planar_reflections_cache_finish(EEVEE_ViewLayerData *sldata, E LightProbe *probe = (LightProbe *)ob->data; EEVEE_LightProbeEngineData *ped = EEVEE_lightprobe_data_ensure(ob); - /* TODO do culling here */ - ped->probe_id = i; /* Debug Display */ @@ -689,8 +709,6 @@ static void EEVEE_planar_reflections_updates(EEVEE_ViewLayerData *sldata) /* Convert from [-1, 1] to [0, 1] (NDC to Texture coord). */ mul_m4_m4m4(eplanar->reflectionmat, rangemat, eplanar->reflectionmat); - ped->need_update = true; - /* Compute clip plane equation / normal. */ float refpoint[3]; copy_v3_v3(eplanar->plane_equation, ob->obmat[2]); @@ -1478,12 +1496,7 @@ void EEVEE_lightprobes_refresh_planar(EEVEE_ViewLayerData *sldata, EEVEE_Data *v for (int i = 0; (ob = pinfo->probes_planar_ref[i]) && (i < MAX_PLANAR); i++) { EEVEE_LightProbeEngineData *ped = EEVEE_lightprobe_data_ensure(ob); - if (!ped->need_update) { - continue; - } render_scene_to_planar(sldata, vedata, i, ped); - ped->need_update = false; - ped->probe_id = i; } /* Restore */ |