diff options
Diffstat (limited to 'source/blender/draw/engines/eevee')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_cryptomatte.c | 2 | ||||
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_private.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_cryptomatte.c b/source/blender/draw/engines/eevee/eevee_cryptomatte.c index 50302eaa87a..161555208f3 100644 --- a/source/blender/draw/engines/eevee/eevee_cryptomatte.c +++ b/source/blender/draw/engines/eevee/eevee_cryptomatte.c @@ -68,7 +68,7 @@ BLI_INLINE int eevee_cryptomatte_layers_count(const ViewLayer *view_layer) } /* The number of render result passes are needed to store a single cryptomatte layer. Per - * renderpass 2 cryptomatte samples can be stored. */ + * render-pass 2 cryptomatte samples can be stored. */ BLI_INLINE int eevee_cryptomatte_passes_per_layer(const ViewLayer *view_layer) { const int num_cryptomatte_levels = view_layer->cryptomatte_levels; diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h index ee336326166..3a86640134c 100644 --- a/source/blender/draw/engines/eevee/eevee_private.h +++ b/source/blender/draw/engines/eevee/eevee_private.h @@ -301,7 +301,7 @@ typedef struct EEVEE_PassList { struct DRWPass *maxz_copydepth_ps; struct DRWPass *maxz_copydepth_layer_ps; - /* Renderpass Accumulation. */ + /* Render-pass Accumulation. */ struct DRWPass *material_accum_ps; struct DRWPass *background_accum_ps; struct DRWPass *cryptomatte_ps; @@ -1067,7 +1067,7 @@ typedef struct EEVEE_PrivateData { GPUTexture *renderpass_col_input; GPUTexture *renderpass_light_input; GPUTexture *renderpass_transmittance_input; - /* Renderpass ubo reference used by material pass. */ + /* Render-pass UBO reference used by material pass. */ struct GPUUniformBuf *renderpass_ubo; /** For rendering shadows. */ struct DRWView *cube_views[6]; |