diff options
Diffstat (limited to 'source/blender/draw/engines/eevee_next/eevee_material.hh')
-rw-r--r-- | source/blender/draw/engines/eevee_next/eevee_material.hh | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_material.hh b/source/blender/draw/engines/eevee_next/eevee_material.hh index 23165a741b9..ad0c293926b 100644 --- a/source/blender/draw/engines/eevee_next/eevee_material.hh +++ b/source/blender/draw/engines/eevee_next/eevee_material.hh @@ -203,12 +203,11 @@ class DefaultSurfaceNodeTree { * \{ */ struct MaterialPass { - GPUMaterial *gpumat = nullptr; - DRWShadingGroup *shgrp = nullptr; + GPUMaterial *gpumat; + PassMain::Sub *sub_pass; }; struct Material { - bool init = false; bool is_alpha_blend_transparent; MaterialPass shadow, shading, prepass; }; @@ -228,8 +227,8 @@ class MaterialModule { private: Instance &inst_; - Map<MaterialKey, Material *> material_map_; - Map<ShaderKey, DRWShadingGroup *> shader_map_; + Map<MaterialKey, Material> material_map_; + Map<ShaderKey, PassMain::Sub *> shader_map_; MaterialArray material_array_; @@ -254,13 +253,15 @@ class MaterialModule { Material &material_get(Object *ob, bool has_motion, int mat_nr, eMaterialGeometry geometry_type); private: - Material &material_sync(::Material *blender_mat, + Material &material_sync(Object *ob, + ::Material *blender_mat, eMaterialGeometry geometry_type, bool has_motion); /** Return correct material or empty default material if slot is empty. */ ::Material *material_from_slot(Object *ob, int slot); - MaterialPass material_pass_get(::Material *blender_mat, + MaterialPass material_pass_get(Object *ob, + ::Material *blender_mat, eMaterialPipeline pipeline_type, eMaterialGeometry geometry_type); }; |