diff options
Diffstat (limited to 'source/blender/draw/engines/eevee_next/eevee_velocity.hh')
-rw-r--r-- | source/blender/draw/engines/eevee_next/eevee_velocity.hh | 29 |
1 files changed, 27 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_velocity.hh b/source/blender/draw/engines/eevee_next/eevee_velocity.hh index 826cd631a96..6f18b05d476 100644 --- a/source/blender/draw/engines/eevee_next/eevee_velocity.hh +++ b/source/blender/draw/engines/eevee_next/eevee_velocity.hh @@ -56,6 +56,8 @@ class VelocityModule { int3 object_steps_usage = int3(0); /** Buffer of all #VelocityIndex used in this frame. Indexed by draw manager resource id. */ VelocityIndexBuf indirection_buf; + /** Frame time at which each steps were evaluated. */ + float3 step_time; /** * Copies of camera data. One for previous and one for next time step. @@ -65,7 +67,10 @@ class VelocityModule { private: Instance &inst_; + /** Step being synced. */ eVelocityStep step_ = STEP_CURRENT; + /** Step referenced as next step. */ + eVelocityStep next_step_ = STEP_NEXT; public: VelocityModule(Instance &inst) : inst_(inst) @@ -78,7 +83,6 @@ class VelocityModule { } for (CameraDataBuf *&step_buf : camera_steps) { step_buf = new CameraDataBuf(); - /* */ } }; @@ -101,7 +105,10 @@ class VelocityModule { void step_sync(eVelocityStep step, float time); /* Gather motion data. Returns true if the object **can** have motion. */ - bool step_object_sync(Object *ob, ObjectKey &object_key, int recalc = 0); + bool step_object_sync(Object *ob, + ObjectKey &object_key, + ResourceHandle resource_handle, + int recalc = 0); /* Moves next frame data to previous frame data. Nullify next frame data. */ void step_swap(); @@ -111,7 +118,25 @@ class VelocityModule { void bind_resources(DRWShadingGroup *grp); + template<typename T> void bind_resources(draw::detail::Pass<T> *pass) + { + /* Storage Buf. */ + pass->bind_ssbo(VELOCITY_OBJ_PREV_BUF_SLOT, &(*object_steps[STEP_PREVIOUS])); + pass->bind_ssbo(VELOCITY_OBJ_NEXT_BUF_SLOT, &(*object_steps[next_step_])); + pass->bind_ssbo(VELOCITY_GEO_PREV_BUF_SLOT, &(*geometry_steps[STEP_PREVIOUS])); + pass->bind_ssbo(VELOCITY_GEO_NEXT_BUF_SLOT, &(*geometry_steps[next_step_])); + pass->bind_ssbo(VELOCITY_INDIRECTION_BUF_SLOT, &indirection_buf); + /* Uniform Buf. */ + pass->bind_ubo(VELOCITY_CAMERA_PREV_BUF, &(*camera_steps[STEP_PREVIOUS])); + pass->bind_ubo(VELOCITY_CAMERA_CURR_BUF, &(*camera_steps[STEP_CURRENT])); + pass->bind_ubo(VELOCITY_CAMERA_NEXT_BUF, &(*camera_steps[next_step_])); + } + bool camera_has_motion() const; + bool camera_changed_projection() const; + + /* Returns frame time difference between two steps. */ + float step_time_delta_get(eVelocityStep start, eVelocityStep end) const; private: bool object_has_velocity(const Object *ob); |