diff options
Diffstat (limited to 'source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl index c5c0e210109..67e6c8ec7d2 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl @@ -134,7 +134,7 @@ void main() { /** * NOTE: We can **NOT** optimize by discarding some tiles as the result is sampled using bilinear - * filtering in the resolve pass. Not outputing to a tile means that border texels have undefined + * filtering in the resolve pass. Not outputting to a tile means that border texels have undefined * value and tile border will be noticeable in the final image. */ |