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Diffstat (limited to 'source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl')
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl
index a6426cd06e4..41a6fe466b9 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl
@@ -82,7 +82,7 @@ void main()
{
ivec2 texel = min(ivec2(gl_GlobalInvocationID.xy), imageSize(inout_color_lod0_img) - 1);
uvec2 texel_local = gl_LocalInvocationID.xy;
- /* Increase readablility. */
+ /* Increase readability. */
#define LOCAL_INDEX texel_local.y][texel_local.x
#define LOCAL_OFFSET(x_, y_) texel_local.y + (y_)][texel_local.x + (x_)