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Diffstat (limited to 'source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_gather_comp.glsl')
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_gather_comp.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_gather_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_gather_comp.glsl
index a7329f77181..5249e6637b6 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_gather_comp.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_gather_comp.glsl
@@ -22,7 +22,7 @@ const int gather_sample_count = 8;
* target post-fx framebuffer. */
vec4 motion_blur_sample_velocity(sampler2D velocity_tx, vec2 uv)
{
- /* We can load velocity without velocity_resolve() since we resovled during the flatten pass. */
+ /* We can load velocity without velocity_resolve() since we resolved during the flatten pass. */
vec4 velocity = velocity_unpack(texture(velocity_tx, uv));
return velocity * vec2(textureSize(velocity_tx, 0)).xyxy * motion_blur_buf.motion_scale.xxyy;
}