diff options
Diffstat (limited to 'source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl index 0d8644c9901..30b48edaa78 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_surf_lib.glsl @@ -42,6 +42,12 @@ void init_globals_curves() float sin_theta = sqrt(max(0.0, 1.0 - cos_theta * cos_theta)); g_data.N = normalize(interp.N * sin_theta + interp.curves_binormal * cos_theta); + /* Costly, but follows cycles per pixel tangent space (not following curve shape). */ + vec3 V = cameraVec(g_data.P); + g_data.curve_T = -interp.curves_tangent; + g_data.curve_B = cross(V, g_data.curve_T); + g_data.curve_N = safe_normalize(cross(g_data.curve_T, g_data.curve_B)); + g_data.is_strand = true; g_data.hair_time = interp.curves_time; g_data.hair_thickness = interp.curves_thickness; @@ -94,6 +100,7 @@ void init_interface() interp.P = vec3(0.0); interp.N = vec3(0.0); interp.barycentric_coords = vec2(0.0); + interp.curves_tangent = vec3(0.0); interp.curves_binormal = vec3(0.0); interp.curves_time = 0.0; interp.curves_time_width = 0.0; |