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Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_draw_utils.c')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_draw_utils.c1336
1 files changed, 1336 insertions, 0 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
new file mode 100644
index 00000000000..76cb1405a71
--- /dev/null
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
@@ -0,0 +1,1336 @@
+/*
+ * Copyright 2017, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Antonio Vazquez
+ *
+ */
+
+/** \file blender/draw/engines/gpencil/gpencil_draw_utils.c
+ * \ingroup draw
+ */
+
+#include "BLI_polyfill_2d.h"
+
+#include "DRW_engine.h"
+#include "DRW_render.h"
+
+#include "BKE_brush.h"
+#include "BKE_gpencil.h"
+#include "BKE_gpencil_modifier.h"
+#include "BKE_image.h"
+#include "BKE_material.h"
+
+#include "ED_gpencil.h"
+#include "ED_view3d.h"
+
+#include "DNA_gpencil_types.h"
+#include "DNA_material_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_gpencil_modifier_types.h"
+
+ /* If builtin shaders are needed */
+#include "GPU_shader.h"
+#include "GPU_texture.h"
+
+/* For EvaluationContext... */
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "IMB_imbuf_types.h"
+
+#include "gpencil_engine.h"
+
+/* fill type to communicate to shader */
+#define SOLID 0
+#define GRADIENT 1
+#define RADIAL 2
+#define CHESS 3
+#define TEXTURE 4
+#define PATTERN 5
+
+/* Helper for doing all the checks on whether a stroke can be drawn */
+static bool gpencil_can_draw_stroke(struct MaterialGPencilStyle *gp_style, const bGPDstroke *gps,
+ const bool onion, const bool is_mat_preview)
+{
+ /* skip stroke if it doesn't have any valid data */
+ if ((gps->points == NULL) || (gps->totpoints < 1) || (gp_style == NULL))
+ return false;
+
+ /* if mat preview render always visible */
+ if (is_mat_preview) {
+ return true;
+ }
+
+ /* check if the color is visible */
+ if ((gp_style == NULL) ||
+ (gp_style->flag & GP_STYLE_COLOR_HIDE) ||
+ (onion && (gp_style->flag & GP_STYLE_COLOR_ONIONSKIN)))
+ {
+ return false;
+ }
+
+ /* stroke can be drawn */
+ return true;
+}
+
+/* calc bounding box in 2d using flat projection data */
+static void gpencil_calc_2d_bounding_box(
+ const float(*points2d)[2], int totpoints, float minv[2], float maxv[2], bool expand)
+{
+ minv[0] = points2d[0][0];
+ minv[1] = points2d[0][1];
+ maxv[0] = points2d[0][0];
+ maxv[1] = points2d[0][1];
+
+ for (int i = 1; i < totpoints; i++) {
+ /* min */
+ if (points2d[i][0] < minv[0]) {
+ minv[0] = points2d[i][0];
+ }
+ if (points2d[i][1] < minv[1]) {
+ minv[1] = points2d[i][1];
+ }
+ /* max */
+ if (points2d[i][0] > maxv[0]) {
+ maxv[0] = points2d[i][0];
+ }
+ if (points2d[i][1] > maxv[1]) {
+ maxv[1] = points2d[i][1];
+ }
+ }
+ /* If not expanded, use a perfect square */
+ if (expand == false) {
+ if (maxv[0] > maxv[1]) {
+ maxv[1] = maxv[0];
+ }
+ else {
+ maxv[0] = maxv[1];
+ }
+ }
+}
+
+/* calc texture coordinates using flat projected points */
+static void gpencil_calc_stroke_fill_uv(
+ const float(*points2d)[2], int totpoints, float minv[2], float maxv[2], float(*r_uv)[2])
+{
+ float d[2];
+ d[0] = maxv[0] - minv[0];
+ d[1] = maxv[1] - minv[1];
+ for (int i = 0; i < totpoints; i++) {
+ r_uv[i][0] = (points2d[i][0] - minv[0]) / d[0];
+ r_uv[i][1] = (points2d[i][1] - minv[1]) / d[1];
+ }
+}
+
+/* Get points of stroke always flat to view not affected by camera view or view position */
+static void gpencil_stroke_2d_flat(const bGPDspoint *points, int totpoints, float(*points2d)[2], int *r_direction)
+{
+ const bGPDspoint *pt0 = &points[0];
+ const bGPDspoint *pt1 = &points[1];
+ const bGPDspoint *pt3 = &points[(int)(totpoints * 0.75)];
+
+ float locx[3];
+ float locy[3];
+ float loc3[3];
+ float normal[3];
+
+ /* local X axis (p0 -> p1) */
+ sub_v3_v3v3(locx, &pt1->x, &pt0->x);
+
+ /* point vector at 3/4 */
+ sub_v3_v3v3(loc3, &pt3->x, &pt0->x);
+
+ /* vector orthogonal to polygon plane */
+ cross_v3_v3v3(normal, locx, loc3);
+
+ /* local Y axis (cross to normal/x axis) */
+ cross_v3_v3v3(locy, normal, locx);
+
+ /* Normalize vectors */
+ normalize_v3(locx);
+ normalize_v3(locy);
+
+ /* Get all points in local space */
+ for (int i = 0; i < totpoints; i++) {
+ const bGPDspoint *pt = &points[i];
+ float loc[3];
+
+ /* Get local space using first point as origin */
+ sub_v3_v3v3(loc, &pt->x, &pt0->x);
+
+ points2d[i][0] = dot_v3v3(loc, locx);
+ points2d[i][1] = dot_v3v3(loc, locy);
+ }
+
+ /* Concave (-1), Convex (1), or Autodetect (0)? */
+ *r_direction = (int)locy[2];
+}
+
+/* Triangulate stroke for high quality fill (this is done only if cache is null or stroke was modified) */
+void DRW_gpencil_triangulate_stroke_fill(bGPDstroke *gps)
+{
+ BLI_assert(gps->totpoints >= 3);
+
+ /* allocate memory for temporary areas */
+ gps->tot_triangles = gps->totpoints - 2;
+ uint(*tmp_triangles)[3] = MEM_mallocN(sizeof(*tmp_triangles) * gps->tot_triangles, "GP Stroke temp triangulation");
+ float(*points2d)[2] = MEM_mallocN(sizeof(*points2d) * gps->totpoints, "GP Stroke temp 2d points");
+ float(*uv)[2] = MEM_mallocN(sizeof(*uv) * gps->totpoints, "GP Stroke temp 2d uv data");
+
+ int direction = 0;
+
+ /* convert to 2d and triangulate */
+ gpencil_stroke_2d_flat(gps->points, gps->totpoints, points2d, &direction);
+ BLI_polyfill_calc(points2d, (uint)gps->totpoints, direction, tmp_triangles);
+
+ /* calc texture coordinates automatically */
+ float minv[2];
+ float maxv[2];
+ /* first needs bounding box data */
+ gpencil_calc_2d_bounding_box(points2d, gps->totpoints, minv, maxv, false);
+ /* calc uv data */
+ gpencil_calc_stroke_fill_uv(points2d, gps->totpoints, minv, maxv, uv);
+
+ /* Number of triangles */
+ gps->tot_triangles = gps->totpoints - 2;
+ /* save triangulation data in stroke cache */
+ if (gps->tot_triangles > 0) {
+ if (gps->triangles == NULL) {
+ gps->triangles = MEM_callocN(sizeof(*gps->triangles) * gps->tot_triangles, "GP Stroke triangulation");
+ }
+ else {
+ gps->triangles = MEM_recallocN(gps->triangles, sizeof(*gps->triangles) * gps->tot_triangles);
+ }
+
+ for (int i = 0; i < gps->tot_triangles; i++) {
+ bGPDtriangle *stroke_triangle = &gps->triangles[i];
+ memcpy(gps->triangles[i].verts, tmp_triangles[i], sizeof(uint[3]));
+ /* copy texture coordinates */
+ copy_v2_v2(stroke_triangle->uv[0], uv[tmp_triangles[i][0]]);
+ copy_v2_v2(stroke_triangle->uv[1], uv[tmp_triangles[i][1]]);
+ copy_v2_v2(stroke_triangle->uv[2], uv[tmp_triangles[i][2]]);
+ }
+ }
+ else {
+ /* No triangles needed - Free anything allocated previously */
+ if (gps->triangles)
+ MEM_freeN(gps->triangles);
+
+ gps->triangles = NULL;
+ }
+
+ /* disable recalculation flag */
+ if (gps->flag & GP_STROKE_RECALC_CACHES) {
+ gps->flag &= ~GP_STROKE_RECALC_CACHES;
+ }
+
+ /* clear memory */
+ MEM_SAFE_FREE(tmp_triangles);
+ MEM_SAFE_FREE(points2d);
+ MEM_SAFE_FREE(uv);
+}
+
+/* recalc the internal geometry caches for fill and uvs */
+static void DRW_gpencil_recalc_geometry_caches(Object *ob, MaterialGPencilStyle *gp_style, bGPDstroke *gps)
+{
+ if (gps->flag & GP_STROKE_RECALC_CACHES) {
+ /* Calculate triangles cache for filling area (must be done only after changes) */
+ if ((gps->tot_triangles == 0) || (gps->triangles == NULL)) {
+ if ((gps->totpoints > 2) &&
+ ((gp_style->fill_rgba[3] > GPENCIL_ALPHA_OPACITY_THRESH) || (gp_style->fill_style > 0)))
+ {
+ DRW_gpencil_triangulate_stroke_fill(gps);
+ }
+ }
+
+ /* calc uv data along the stroke */
+ ED_gpencil_calc_stroke_uv(ob, gps);
+
+ /* clear flag */
+ gps->flag &= ~GP_STROKE_RECALC_CACHES;
+ }
+}
+
+/* create shading group for filling */
+static DRWShadingGroup *DRW_gpencil_shgroup_fill_create(
+ GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass,
+ GPUShader *shader, bGPdata *gpd, MaterialGPencilStyle *gp_style, int id)
+{
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+
+ /* e_data.gpencil_fill_sh */
+ DRWShadingGroup *grp = DRW_shgroup_create(shader, pass);
+
+ DRW_shgroup_uniform_vec4(grp, "color2", gp_style->mix_rgba, 1);
+
+ /* set style type */
+ switch (gp_style->fill_style) {
+ case GP_STYLE_FILL_STYLE_SOLID:
+ stl->shgroups[id].fill_style = SOLID;
+ break;
+ case GP_STYLE_FILL_STYLE_GRADIENT:
+ if (gp_style->gradient_type == GP_STYLE_GRADIENT_LINEAR) {
+ stl->shgroups[id].fill_style = GRADIENT;
+ }
+ else {
+ stl->shgroups[id].fill_style = RADIAL;
+ }
+ break;
+ case GP_STYLE_FILL_STYLE_CHESSBOARD:
+ stl->shgroups[id].fill_style = CHESS;
+ break;
+ case GP_STYLE_FILL_STYLE_TEXTURE:
+ if (gp_style->flag & GP_STYLE_FILL_PATTERN) {
+ stl->shgroups[id].fill_style = PATTERN;
+ }
+ else {
+ stl->shgroups[id].fill_style = TEXTURE;
+ }
+ break;
+ default:
+ stl->shgroups[id].fill_style = GP_STYLE_FILL_STYLE_SOLID;
+ break;
+ }
+ DRW_shgroup_uniform_int(grp, "fill_type", &stl->shgroups[id].fill_style, 1);
+
+ DRW_shgroup_uniform_float(grp, "mix_factor", &gp_style->mix_factor, 1);
+
+ DRW_shgroup_uniform_float(grp, "gradient_angle", &gp_style->gradient_angle, 1);
+ DRW_shgroup_uniform_float(grp, "gradient_radius", &gp_style->gradient_radius, 1);
+ DRW_shgroup_uniform_float(grp, "pattern_gridsize", &gp_style->pattern_gridsize, 1);
+ DRW_shgroup_uniform_vec2(grp, "gradient_scale", gp_style->gradient_scale, 1);
+ DRW_shgroup_uniform_vec2(grp, "gradient_shift", gp_style->gradient_shift, 1);
+
+ DRW_shgroup_uniform_float(grp, "texture_angle", &gp_style->texture_angle, 1);
+ DRW_shgroup_uniform_vec2(grp, "texture_scale", gp_style->texture_scale, 1);
+ DRW_shgroup_uniform_vec2(grp, "texture_offset", gp_style->texture_offset, 1);
+ DRW_shgroup_uniform_float(grp, "texture_opacity", &gp_style->texture_opacity, 1);
+
+ stl->shgroups[id].texture_mix = gp_style->flag & GP_STYLE_COLOR_TEX_MIX ? 1 : 0;
+ DRW_shgroup_uniform_int(grp, "texture_mix", &stl->shgroups[id].texture_mix, 1);
+
+ stl->shgroups[id].texture_flip = gp_style->flag & GP_STYLE_COLOR_FLIP_FILL ? 1 : 0;
+ DRW_shgroup_uniform_int(grp, "texture_flip", &stl->shgroups[id].texture_flip, 1);
+
+ DRW_shgroup_uniform_int(grp, "xraymode", (const int *) &gpd->xray_mode, 1);
+ /* image texture */
+ if ((gp_style->flag & GP_STYLE_COLOR_TEX_MIX) ||
+ (gp_style->fill_style & GP_STYLE_FILL_STYLE_TEXTURE))
+ {
+ ImBuf *ibuf;
+ Image *image = gp_style->ima;
+ ImageUser iuser = { NULL };
+ void *lock;
+
+ iuser.ok = true;
+
+ ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
+
+ if (ibuf == NULL || ibuf->rect == NULL) {
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+ else {
+ GPUTexture *texture = GPU_texture_from_blender(gp_style->ima, &iuser, GL_TEXTURE_2D, true, 0.0);
+ DRW_shgroup_uniform_texture(grp, "myTexture", texture);
+
+ stl->shgroups[id].texture_clamp = gp_style->flag & GP_STYLE_COLOR_TEX_CLAMP ? 1 : 0;
+ DRW_shgroup_uniform_int(grp, "texture_clamp", &stl->shgroups[id].texture_clamp, 1);
+
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+ }
+ else {
+ /* if no texture defined, need a blank texture to avoid errors in draw manager */
+ DRW_shgroup_uniform_texture(grp, "myTexture", e_data->gpencil_blank_texture);
+ stl->shgroups[id].texture_clamp = 0;
+ DRW_shgroup_uniform_int(grp, "texture_clamp", &stl->shgroups[id].texture_clamp, 1);
+ }
+
+ return grp;
+}
+
+/* create shading group for strokes */
+DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(
+ GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob,
+ bGPdata *gpd, MaterialGPencilStyle *gp_style, int id, bool onion)
+{
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+ const float *viewport_size = DRW_viewport_size_get();
+
+ /* e_data.gpencil_stroke_sh */
+ DRWShadingGroup *grp = DRW_shgroup_create(shader, pass);
+
+ DRW_shgroup_uniform_vec2(grp, "Viewport", viewport_size, 1);
+
+ DRW_shgroup_uniform_float(grp, "pixsize", stl->storage->pixsize, 1);
+ DRW_shgroup_uniform_float(grp, "pixelsize", &U.pixelsize, 1);
+
+ /* avoid wrong values */
+ if ((gpd) && (gpd->pixfactor == 0)) {
+ gpd->pixfactor = GP_DEFAULT_PIX_FACTOR;
+ }
+
+ /* object scale and depth */
+ if ((ob) && (id > -1)) {
+ stl->shgroups[id].obj_scale = (ob->size[0] + ob->size[1] + ob->size[2]) / 3.0f;
+ DRW_shgroup_uniform_float(grp, "objscale", &stl->shgroups[id].obj_scale, 1);
+ stl->shgroups[id].keep_size = (int)((gpd) && (gpd->flag & GP_DATA_STROKE_KEEPTHICKNESS));
+ DRW_shgroup_uniform_int(grp, "keep_size", &stl->shgroups[id].keep_size, 1);
+
+ stl->shgroups[id].stroke_style = gp_style->stroke_style;
+ stl->shgroups[id].color_type = GPENCIL_COLOR_SOLID;
+ if ((gp_style->stroke_style == GP_STYLE_STROKE_STYLE_TEXTURE) && (!onion)) {
+ stl->shgroups[id].color_type = GPENCIL_COLOR_TEXTURE;
+ if (gp_style->flag & GP_STYLE_STROKE_PATTERN) {
+ stl->shgroups[id].color_type = GPENCIL_COLOR_PATTERN;
+ }
+ }
+ DRW_shgroup_uniform_int(grp, "color_type", &stl->shgroups[id].color_type, 1);
+ DRW_shgroup_uniform_float(grp, "pixfactor", &gpd->pixfactor, 1);
+ }
+ else {
+ stl->storage->obj_scale = 1.0f;
+ stl->storage->keep_size = 0;
+ stl->storage->pixfactor = GP_DEFAULT_PIX_FACTOR;
+ DRW_shgroup_uniform_float(grp, "objscale", &stl->storage->obj_scale, 1);
+ DRW_shgroup_uniform_int(grp, "keep_size", &stl->storage->keep_size, 1);
+ DRW_shgroup_uniform_int(grp, "color_type", &stl->storage->color_type, 1);
+ if (gpd) {
+ DRW_shgroup_uniform_float(grp, "pixfactor", &gpd->pixfactor, 1);
+ }
+ else {
+ DRW_shgroup_uniform_float(grp, "pixfactor", &stl->storage->pixfactor, 1);
+ }
+ }
+
+ if ((gpd) && (id > -1)) {
+ DRW_shgroup_uniform_int(grp, "xraymode", (const int *) &gpd->xray_mode, 1);
+ }
+ else {
+ /* for drawing always on front */
+ DRW_shgroup_uniform_int(grp, "xraymode", &stl->storage->xray, 1);
+ }
+
+ /* image texture for pattern */
+ if ((gp_style) && (gp_style->stroke_style == GP_STYLE_STROKE_STYLE_TEXTURE) && (!onion)) {
+ ImBuf *ibuf;
+ Image *image = gp_style->sima;
+ ImageUser iuser = { NULL };
+ void *lock;
+
+ iuser.ok = true;
+
+ ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
+
+ if (ibuf == NULL || ibuf->rect == NULL) {
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+ else {
+ GPUTexture *texture = GPU_texture_from_blender(gp_style->sima, &iuser, GL_TEXTURE_2D, true, 0.0f);
+ DRW_shgroup_uniform_texture(grp, "myTexture", texture);
+
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+ }
+ else {
+ /* if no texture defined, need a blank texture to avoid errors in draw manager */
+ DRW_shgroup_uniform_texture(grp, "myTexture", e_data->gpencil_blank_texture);
+ }
+
+ return grp;
+}
+
+/* create shading group for volumetrics */
+static DRWShadingGroup *DRW_gpencil_shgroup_point_create(
+ GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob,
+ bGPdata *gpd, MaterialGPencilStyle *gp_style, int id, bool onion)
+{
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+ const float *viewport_size = DRW_viewport_size_get();
+
+ /* e_data.gpencil_stroke_sh */
+ DRWShadingGroup *grp = DRW_shgroup_create(shader, pass);
+
+ DRW_shgroup_uniform_vec2(grp, "Viewport", viewport_size, 1);
+ DRW_shgroup_uniform_float(grp, "pixsize", stl->storage->pixsize, 1);
+ DRW_shgroup_uniform_float(grp, "pixelsize", &U.pixelsize, 1);
+
+ /* avoid wrong values */
+ if ((gpd) && (gpd->pixfactor == 0)) {
+ gpd->pixfactor = GP_DEFAULT_PIX_FACTOR;
+ }
+
+ /* object scale and depth */
+ if ((ob) && (id > -1)) {
+ stl->shgroups[id].obj_scale = (ob->size[0] + ob->size[1] + ob->size[2]) / 3.0f;
+ DRW_shgroup_uniform_float(grp, "objscale", &stl->shgroups[id].obj_scale, 1);
+ stl->shgroups[id].keep_size = (int)((gpd) && (gpd->flag & GP_DATA_STROKE_KEEPTHICKNESS));
+ DRW_shgroup_uniform_int(grp, "keep_size", &stl->shgroups[id].keep_size, 1);
+
+ stl->shgroups[id].mode = gp_style->mode;
+ stl->shgroups[id].stroke_style = gp_style->stroke_style;
+ stl->shgroups[id].color_type = GPENCIL_COLOR_SOLID;
+ if ((gp_style->stroke_style == GP_STYLE_STROKE_STYLE_TEXTURE) && (!onion)) {
+ stl->shgroups[id].color_type = GPENCIL_COLOR_TEXTURE;
+ if (gp_style->flag & GP_STYLE_STROKE_PATTERN) {
+ stl->shgroups[id].color_type = GPENCIL_COLOR_PATTERN;
+ }
+ }
+ DRW_shgroup_uniform_int(grp, "color_type", &stl->shgroups[id].color_type, 1);
+ DRW_shgroup_uniform_int(grp, "mode", &stl->shgroups[id].mode, 1);
+ DRW_shgroup_uniform_float(grp, "pixfactor", &gpd->pixfactor, 1);
+ }
+ else {
+ stl->storage->obj_scale = 1.0f;
+ stl->storage->keep_size = 0;
+ stl->storage->pixfactor = GP_DEFAULT_PIX_FACTOR;
+ stl->storage->mode = gp_style->mode;
+ DRW_shgroup_uniform_float(grp, "objscale", &stl->storage->obj_scale, 1);
+ DRW_shgroup_uniform_int(grp, "keep_size", &stl->storage->keep_size, 1);
+ DRW_shgroup_uniform_int(grp, "color_type", &stl->storage->color_type, 1);
+ DRW_shgroup_uniform_int(grp, "mode", &stl->storage->mode, 1);
+ if (gpd) {
+ DRW_shgroup_uniform_float(grp, "pixfactor", &gpd->pixfactor, 1);
+ }
+ else {
+ DRW_shgroup_uniform_float(grp, "pixfactor", &stl->storage->pixfactor, 1);
+ }
+ }
+
+ if (gpd) {
+ DRW_shgroup_uniform_int(grp, "xraymode", (const int *)&gpd->xray_mode, 1);
+ }
+ else {
+ /* for drawing always on front */
+ DRW_shgroup_uniform_int(grp, "xraymode", &stl->storage->xray, 1);
+ }
+
+ /* image texture */
+ if ((gp_style) && (gp_style->stroke_style == GP_STYLE_STROKE_STYLE_TEXTURE) && (!onion)) {
+ ImBuf *ibuf;
+ Image *image = gp_style->sima;
+ ImageUser iuser = { NULL };
+ void *lock;
+
+ iuser.ok = true;
+
+ ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
+
+ if (ibuf == NULL || ibuf->rect == NULL) {
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+ else {
+ GPUTexture *texture = GPU_texture_from_blender(gp_style->sima, &iuser, GL_TEXTURE_2D, true, 0.0f);
+ DRW_shgroup_uniform_texture(grp, "myTexture", texture);
+
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+ }
+ else {
+ /* if no texture defined, need a blank texture to avoid errors in draw manager */
+ DRW_shgroup_uniform_texture(grp, "myTexture", e_data->gpencil_blank_texture);
+ }
+
+ return grp;
+}
+
+/* add fill shading group to pass */
+static void gpencil_add_fill_shgroup(
+ GpencilBatchCache *cache, DRWShadingGroup *fillgrp,
+ Object *ob, bGPDlayer *gpl, bGPDframe *gpf, bGPDstroke *gps,
+ const float tintcolor[4], const bool onion, const bool custonion)
+{
+ MaterialGPencilStyle *gp_style = BKE_material_gpencil_settings_get(ob, gps->mat_nr + 1);
+ if (gps->totpoints >= 3) {
+ float tfill[4];
+ /* set color using material, tint color and opacity */
+ interp_v3_v3v3(tfill, gps->runtime.tmp_fill_rgba, tintcolor, tintcolor[3]);
+ tfill[3] = gps->runtime.tmp_fill_rgba[3] * gpl->opacity;
+ if ((tfill[3] > GPENCIL_ALPHA_OPACITY_THRESH) || (gp_style->fill_style > 0)) {
+ const float *color;
+ if (!onion) {
+ color = tfill;
+ }
+ else {
+ if (custonion) {
+ color = tintcolor;
+ }
+ else {
+ ARRAY_SET_ITEMS(tfill, UNPACK3(gps->runtime.tmp_fill_rgba), tintcolor[3]);
+ color = tfill;
+ }
+ }
+ if (cache->is_dirty) {
+ gpencil_batch_cache_check_free_slots(ob);
+ cache->batch_fill[cache->cache_idx] = DRW_gpencil_get_fill_geom(ob, gps, color);
+ }
+ DRW_shgroup_call_add(fillgrp, cache->batch_fill[cache->cache_idx], gpf->runtime.viewmatrix);
+ }
+ }
+}
+
+/* add stroke shading group to pass */
+static void gpencil_add_stroke_shgroup(GpencilBatchCache *cache, DRWShadingGroup *strokegrp,
+ Object *ob, bGPDlayer *gpl, bGPDframe *gpf, bGPDstroke *gps,
+ const float opacity, const float tintcolor[4], const bool onion, const bool custonion)
+{
+ float tcolor[4];
+ float ink[4];
+ short sthickness;
+ MaterialGPencilStyle *gp_style = BKE_material_gpencil_settings_get(ob, gps->mat_nr + 1);
+
+ /* set color using base color, tint color and opacity */
+ if (!onion) {
+ /* if special stroke, use fill color as stroke color */
+ if (gps->flag & GP_STROKE_NOFILL) {
+ interp_v3_v3v3(tcolor, gps->runtime.tmp_fill_rgba, tintcolor, tintcolor[3]);
+ tcolor[3] = gps->runtime.tmp_fill_rgba[3] * opacity;
+ }
+ else {
+ interp_v3_v3v3(tcolor, gps->runtime.tmp_stroke_rgba, tintcolor, tintcolor[3]);
+ tcolor[3] = gps->runtime.tmp_stroke_rgba[3] * opacity;
+ }
+ copy_v4_v4(ink, tcolor);
+ }
+ else {
+ if (custonion) {
+ copy_v4_v4(ink, tintcolor);
+ }
+ else {
+ ARRAY_SET_ITEMS(tcolor, UNPACK3(gps->runtime.tmp_stroke_rgba), opacity);
+ copy_v4_v4(ink, tcolor);
+ }
+ }
+
+ sthickness = gps->thickness + gpl->line_change;
+ CLAMP_MIN(sthickness, 1);
+ if (cache->is_dirty) {
+ gpencil_batch_cache_check_free_slots(ob);
+ if ((gps->totpoints > 1) && (gp_style->mode == GP_STYLE_MODE_LINE)) {
+ cache->batch_stroke[cache->cache_idx] = DRW_gpencil_get_stroke_geom(gpf, gps, sthickness, ink);
+ }
+ else {
+ cache->batch_stroke[cache->cache_idx] = DRW_gpencil_get_point_geom(gps, sthickness, ink);
+ }
+ }
+ DRW_shgroup_call_add(strokegrp, cache->batch_stroke[cache->cache_idx], gpf->runtime.viewmatrix);
+}
+
+/* add edit points shading group to pass */
+static void gpencil_add_editpoints_shgroup(
+ GPENCIL_StorageList *stl, GpencilBatchCache *cache, ToolSettings *UNUSED(ts), Object *ob,
+ bGPdata *gpd, bGPDlayer *gpl, bGPDframe *gpf, bGPDstroke *gps)
+{
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ View3D *v3d = draw_ctx->v3d;
+ MaterialGPencilStyle *gp_style = BKE_material_gpencil_settings_get(ob, gps->mat_nr + 1);
+
+ /* alpha factor for edit points/line to make them more subtle */
+ float edit_alpha = v3d->vertex_opacity;
+
+ if (GPENCIL_ANY_EDIT_MODE(gpd)) {
+ Object *obact = DRW_context_state_get()->obact;
+ if ((!obact) || (obact->type != OB_GPENCIL)) {
+ return;
+ }
+ const bool is_weight_paint = (gpd) && (gpd->flag & GP_DATA_STROKE_WEIGHTMODE);
+
+ /* line of the original stroke */
+ if (cache->is_dirty) {
+ gpencil_batch_cache_check_free_slots(ob);
+ cache->batch_edlin[cache->cache_idx] = DRW_gpencil_get_edlin_geom(gps, edit_alpha, gpd->flag);
+ }
+ if (cache->batch_edlin[cache->cache_idx]) {
+ if ((obact) && (obact == ob) &&
+ ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) &&
+ (v3d->flag3 & V3D_GP_SHOW_EDIT_LINES))
+ {
+ DRW_shgroup_call_add(
+ stl->g_data->shgrps_edit_line,
+ cache->batch_edlin[cache->cache_idx],
+ gpf->runtime.viewmatrix);
+ }
+ }
+ /* edit points */
+ if ((gps->flag & GP_STROKE_SELECT) || (is_weight_paint)) {
+ if ((gpl->flag & GP_LAYER_UNLOCK_COLOR) || ((gp_style->flag & GP_STYLE_COLOR_LOCKED) == 0)) {
+ if (cache->is_dirty) {
+ gpencil_batch_cache_check_free_slots(ob);
+ cache->batch_edit[cache->cache_idx] = DRW_gpencil_get_edit_geom(gps, edit_alpha, gpd->flag);
+ }
+ if (cache->batch_edit[cache->cache_idx]) {
+ if ((obact) && (obact == ob)) {
+ /* edit pass */
+ DRW_shgroup_call_add(
+ stl->g_data->shgrps_edit_point,
+ cache->batch_edit[cache->cache_idx],
+ gpf->runtime.viewmatrix);
+ }
+ }
+ }
+ }
+ }
+}
+
+/* function to draw strokes for onion only */
+static void gpencil_draw_onion_strokes(
+ GpencilBatchCache *cache, GPENCIL_e_data *e_data, void *vedata, Object *ob,
+ bGPdata *gpd, bGPDlayer *gpl, bGPDframe *gpf,
+ const float opacity, const float tintcolor[4], const bool custonion)
+{
+ GPENCIL_PassList *psl = ((GPENCIL_Data *)vedata)->psl;
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+ Depsgraph *depsgraph = DRW_context_state_get()->depsgraph;
+
+ float viewmatrix[4][4];
+
+ /* get parent matrix and save as static data */
+ ED_gpencil_parent_location(depsgraph, ob, gpd, gpl, viewmatrix);
+ copy_m4_m4(gpf->runtime.viewmatrix, viewmatrix);
+
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ MaterialGPencilStyle *gp_style = BKE_material_gpencil_settings_get(ob, gps->mat_nr + 1);
+ copy_v4_v4(gps->runtime.tmp_stroke_rgba, gp_style->stroke_rgba);
+ copy_v4_v4(gps->runtime.tmp_fill_rgba, gp_style->fill_rgba);
+
+ int id = stl->storage->shgroup_id;
+ /* check if stroke can be drawn */
+ if (gpencil_can_draw_stroke(gp_style, gps, true, false) == false) {
+ continue;
+ }
+ /* limit the number of shading groups */
+ if (id >= GPENCIL_MAX_SHGROUPS) {
+ continue;
+ }
+
+ stl->shgroups[id].shgrps_fill = NULL;
+ if ((gps->totpoints > 1) && (gp_style->mode == GP_STYLE_MODE_LINE)) {
+ stl->shgroups[id].shgrps_stroke = DRW_gpencil_shgroup_stroke_create(
+ e_data, vedata, psl->stroke_pass, e_data->gpencil_stroke_sh, ob, gpd, gp_style, id, true);
+ }
+ else {
+ stl->shgroups[id].shgrps_stroke = DRW_gpencil_shgroup_point_create(
+ e_data, vedata, psl->stroke_pass, e_data->gpencil_point_sh, ob, gpd, gp_style, id, true);
+ }
+
+ /* stroke */
+ gpencil_add_stroke_shgroup(
+ cache, stl->shgroups[id].shgrps_stroke, ob, gpl, gpf, gps, opacity, tintcolor, true, custonion);
+
+ stl->storage->shgroup_id++;
+ cache->cache_idx++;
+ }
+}
+
+
+/* main function to draw strokes */
+static void gpencil_draw_strokes(
+ GpencilBatchCache *cache, GPENCIL_e_data *e_data, void *vedata, ToolSettings *ts, Object *ob,
+ bGPdata *gpd, bGPDlayer *gpl, bGPDframe *src_gpf, bGPDframe *derived_gpf,
+ const float opacity, const float tintcolor[4], const bool custonion)
+{
+ GPENCIL_PassList *psl = ((GPENCIL_Data *)vedata)->psl;
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ Scene *scene = draw_ctx->scene;
+ View3D *v3d = draw_ctx->v3d;
+ bGPDstroke *gps, *src_gps;
+ DRWShadingGroup *fillgrp;
+ DRWShadingGroup *strokegrp;
+ float viewmatrix[4][4];
+ const bool is_multiedit = (bool)GPENCIL_MULTIEDIT_SESSIONS_ON(gpd);
+ const bool playing = (bool)stl->storage->playing;
+ const bool is_render = (bool)stl->storage->is_render;
+ const bool is_mat_preview = (bool)stl->storage->is_mat_preview;
+ const bool overlay_multiedit = v3d != NULL ? (v3d->flag3 & V3D_GP_SHOW_MULTIEDIT_LINES) : true;
+
+ /* Get evaluation context */
+ /* NOTE: We must check if C is valid, otherwise we get crashes when trying to save files
+ * (i.e. the thumbnail offscreen rendering fails)
+ */
+ Depsgraph *depsgraph = DRW_context_state_get()->depsgraph;
+
+ /* get parent matrix and save as static data */
+ ED_gpencil_parent_location(depsgraph, ob, gpd, gpl, viewmatrix);
+ copy_m4_m4(derived_gpf->runtime.viewmatrix, viewmatrix);
+
+ /* apply geometry modifiers */
+ if ((cache->is_dirty) && (ob->greasepencil_modifiers.first) && (!is_multiedit)) {
+ if (!stl->storage->simplify_modif) {
+ if (BKE_gpencil_has_geometry_modifiers(ob)) {
+ BKE_gpencil_geometry_modifiers(depsgraph, ob, gpl, derived_gpf, stl->storage->is_render);
+ }
+ }
+ }
+
+ if (src_gpf) {
+ src_gps = src_gpf->strokes.first;
+ }
+ else {
+ src_gps = NULL;
+ }
+
+ for (gps = derived_gpf->strokes.first; gps; gps = gps->next) {
+ MaterialGPencilStyle *gp_style = BKE_material_gpencil_settings_get(ob, gps->mat_nr + 1);
+
+ /* check if stroke can be drawn */
+ if (gpencil_can_draw_stroke(gp_style, gps, false, is_mat_preview) == false) {
+ continue;
+ }
+ /* limit the number of shading groups */
+ if (stl->storage->shgroup_id >= GPENCIL_MAX_SHGROUPS) {
+ continue;
+ }
+
+ /* be sure recalc all chache in source stroke to avoid recalculation when frame change
+ * and improve fps */
+ if (src_gps) {
+ DRW_gpencil_recalc_geometry_caches(ob, gp_style, src_gps);
+ }
+
+ /* if the fill has any value, it's considered a fill and is not drawn if simplify fill is enabled */
+ if ((stl->storage->simplify_fill) && (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_REMOVE_FILL_LINE)) {
+ if ((gp_style->fill_rgba[3] > GPENCIL_ALPHA_OPACITY_THRESH) ||
+ (gp_style->fill_style > GP_STYLE_FILL_STYLE_SOLID))
+ {
+ continue;
+ }
+ }
+
+ if ((gpl->actframe->framenum == derived_gpf->framenum) ||
+ (!is_multiedit) || (overlay_multiedit))
+ {
+ int id = stl->storage->shgroup_id;
+ if (gps->totpoints > 0) {
+ if ((gps->totpoints > 2) && (!stl->storage->simplify_fill) &&
+ ((gp_style->fill_rgba[3] > GPENCIL_ALPHA_OPACITY_THRESH) || (gp_style->fill_style > 0)) &&
+ ((gps->flag & GP_STROKE_NOFILL) == 0))
+ {
+ stl->shgroups[id].shgrps_fill = DRW_gpencil_shgroup_fill_create(
+ e_data, vedata, psl->stroke_pass, e_data->gpencil_fill_sh, gpd, gp_style, id);
+ }
+ else {
+ stl->shgroups[id].shgrps_fill = NULL;
+ }
+ if ((gp_style->mode == GP_STYLE_MODE_LINE) && (gps->totpoints > 1)) {
+ stl->shgroups[id].shgrps_stroke = DRW_gpencil_shgroup_stroke_create(
+ e_data, vedata, psl->stroke_pass, e_data->gpencil_stroke_sh, ob, gpd, gp_style, id, false);
+ }
+ else {
+ stl->shgroups[id].shgrps_stroke = DRW_gpencil_shgroup_point_create(
+ e_data, vedata, psl->stroke_pass, e_data->gpencil_point_sh, ob, gpd, gp_style, id, false);
+ }
+ }
+ else {
+ stl->shgroups[id].shgrps_fill = NULL;
+ stl->shgroups[id].shgrps_stroke = NULL;
+ }
+ stl->storage->shgroup_id++;
+
+ fillgrp = stl->shgroups[id].shgrps_fill;
+ strokegrp = stl->shgroups[id].shgrps_stroke;
+
+ /* copy color to temp fields to apply temporal changes in the stroke */
+ copy_v4_v4(gps->runtime.tmp_stroke_rgba, gp_style->stroke_rgba);
+ copy_v4_v4(gps->runtime.tmp_fill_rgba, gp_style->fill_rgba);
+
+ /* apply modifiers (only modify geometry, but not create ) */
+ if ((cache->is_dirty) && (ob->greasepencil_modifiers.first) && (!is_multiedit)) {
+ if (!stl->storage->simplify_modif) {
+ BKE_gpencil_stroke_modifiers(depsgraph, ob, gpl, derived_gpf, gps, stl->storage->is_render);
+ }
+ }
+
+ /* fill */
+ if ((fillgrp) && (!stl->storage->simplify_fill)) {
+ gpencil_add_fill_shgroup(
+ cache, fillgrp, ob, gpl, derived_gpf, gps, tintcolor, false, custonion);
+ }
+ /* stroke */
+ if (strokegrp) {
+ gpencil_add_stroke_shgroup(
+ cache, strokegrp, ob, gpl, derived_gpf, gps, opacity, tintcolor, false, custonion);
+ }
+ }
+
+ /* edit points (only in edit mode and not play animation not render) */
+ if ((src_gps) && (!playing) && (!is_render)) {
+ if (!stl->g_data->shgrps_edit_line) {
+ stl->g_data->shgrps_edit_line = DRW_shgroup_create(e_data->gpencil_line_sh, psl->edit_pass);
+ }
+ if (!stl->g_data->shgrps_edit_point) {
+ stl->g_data->shgrps_edit_point = DRW_shgroup_create(e_data->gpencil_edit_point_sh, psl->edit_pass);
+ const float *viewport_size = DRW_viewport_size_get();
+ DRW_shgroup_uniform_vec2(stl->g_data->shgrps_edit_point, "Viewport", viewport_size, 1);
+ }
+
+ gpencil_add_editpoints_shgroup(stl, cache, ts, ob, gpd, gpl, derived_gpf, src_gps);
+ }
+
+ if (src_gps) {
+ src_gps = src_gps->next;
+ }
+
+ cache->cache_idx++;
+ }
+}
+
+ /* draw stroke in drawing buffer */
+void DRW_gpencil_populate_buffer_strokes(GPENCIL_e_data *e_data, void *vedata, ToolSettings *ts, Object *ob)
+{
+ GPENCIL_PassList *psl = ((GPENCIL_Data *)vedata)->psl;
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+ Brush *brush = BKE_brush_getactive_gpencil(ts);
+ bGPdata *gpd = ob->data;
+ MaterialGPencilStyle *gp_style = NULL;
+
+ float obscale = (ob->size[0] + ob->size[1] + ob->size[2]) / 3.0f;
+
+ /* use the brush material */
+ Material *ma = BKE_gpencil_get_material_from_brush(brush);
+ if (ma != NULL) {
+ gp_style = ma->gp_style;
+ }
+ /* this is not common, but avoid any special situations when brush could be without material */
+ if (gp_style == NULL) {
+ gp_style = BKE_material_gpencil_settings_get(ob, ob->actcol);
+ }
+
+ /* drawing strokes */
+ /* Check if may need to draw the active stroke cache, only if this layer is the active layer
+ * that is being edited. (Stroke buffer is currently stored in gp-data)
+ */
+ if (ED_gpencil_session_active() && (gpd->runtime.sbuffer_size > 0)) {
+ if ((gpd->runtime.sbuffer_sflag & GP_STROKE_ERASER) == 0) {
+ /* It should also be noted that sbuffer contains temporary point types
+ * i.e. tGPspoints NOT bGPDspoints
+ */
+ short lthick = brush->size * obscale;
+ /* if only one point, don't need to draw buffer because the user has no time to see it */
+ if (gpd->runtime.sbuffer_size > 1) {
+ if ((gp_style) && (gp_style->mode == GP_STYLE_MODE_LINE)) {
+ stl->g_data->shgrps_drawing_stroke = DRW_gpencil_shgroup_stroke_create(
+ e_data, vedata, psl->drawing_pass, e_data->gpencil_stroke_sh, NULL, gpd, gp_style, -1, false);
+ }
+ else {
+ stl->g_data->shgrps_drawing_stroke = DRW_gpencil_shgroup_point_create(
+ e_data, vedata, psl->drawing_pass, e_data->gpencil_point_sh, NULL, gpd, gp_style, -1, false);
+ }
+
+ /* use unit matrix because the buffer is in screen space and does not need conversion */
+ if (gpd->runtime.mode == GP_STYLE_MODE_LINE) {
+ stl->g_data->batch_buffer_stroke = DRW_gpencil_get_buffer_stroke_geom(
+ gpd, stl->storage->unit_matrix, lthick);
+ }
+ else {
+ stl->g_data->batch_buffer_stroke = DRW_gpencil_get_buffer_point_geom(
+ gpd, stl->storage->unit_matrix, lthick);
+ }
+
+ DRW_shgroup_call_add(
+ stl->g_data->shgrps_drawing_stroke,
+ stl->g_data->batch_buffer_stroke,
+ stl->storage->unit_matrix);
+
+ if ((gpd->runtime.sbuffer_size >= 3) && (gpd->runtime.sfill[3] > GPENCIL_ALPHA_OPACITY_THRESH) &&
+ ((gpd->runtime.sbuffer_sflag & GP_STROKE_NOFILL) == 0))
+ {
+ /* if not solid, fill is simulated with solid color */
+ if (gpd->runtime.bfill_style > 0) {
+ gpd->runtime.sfill[3] = 0.5f;
+ }
+ stl->g_data->shgrps_drawing_fill = DRW_shgroup_create(
+ e_data->gpencil_drawing_fill_sh, psl->drawing_pass);
+ stl->g_data->batch_buffer_fill = DRW_gpencil_get_buffer_fill_geom(gpd);
+ DRW_shgroup_call_add(
+ stl->g_data->shgrps_drawing_fill,
+ stl->g_data->batch_buffer_fill,
+ stl->storage->unit_matrix);
+ }
+ }
+ }
+ }
+}
+
+/* get alpha factor for onion strokes */
+static void gpencil_get_onion_alpha(float color[4], bGPdata *gpd)
+{
+#define MIN_ALPHA_VALUE 0.01f
+
+ /* if fade is disabled, opacity is equal in all frames */
+ if ((gpd->onion_flag & GP_ONION_FADE) == 0) {
+ color[3] = gpd->onion_factor;
+ }
+ else {
+ /* add override opacity factor */
+ color[3] += gpd->onion_factor - 0.5f;
+ }
+
+ CLAMP(color[3], MIN_ALPHA_VALUE, 1.0f);
+}
+
+/* draw onion-skinning for a layer */
+static void gpencil_draw_onionskins(
+ GpencilBatchCache *cache, GPENCIL_e_data *e_data, void *vedata,
+ Object *ob, bGPdata *gpd, bGPDlayer *gpl, bGPDframe *gpf)
+{
+
+ const float default_color[3] = { UNPACK3(U.gpencil_new_layer_col) };
+ const float alpha = 1.0f;
+ float color[4];
+ int idx;
+ float fac = 1.0f;
+ int step = 0;
+ int mode = 0;
+ bool colflag = false;
+ bGPDframe *gpf_loop = NULL;
+ int last = gpf->framenum;
+
+ colflag = (bool)gpd->onion_flag & GP_ONION_GHOST_PREVCOL;
+
+
+ /* -------------------------------
+ * 1) Draw Previous Frames First
+ * ------------------------------- */
+ step = gpd->gstep;
+ mode = gpd->onion_mode;
+
+ if (gpd->onion_flag & GP_ONION_GHOST_PREVCOL) {
+ copy_v3_v3(color, gpd->gcolor_prev);
+ }
+ else {
+ copy_v3_v3(color, default_color);
+ }
+
+ idx = 0;
+ for (bGPDframe *gf = gpf->prev; gf; gf = gf->prev) {
+ /* only selected frames */
+ if ((mode == GP_ONION_MODE_SELECTED) && ((gf->flag & GP_FRAME_SELECT) == 0)) {
+ continue;
+ }
+ /* absolute range */
+ if (mode == GP_ONION_MODE_ABSOLUTE) {
+ if ((gpf->framenum - gf->framenum) > step) {
+ break;
+ }
+ }
+ /* relative range */
+ if (mode == GP_ONION_MODE_RELATIVE) {
+ idx++;
+ if (idx > step) {
+ break;
+ }
+
+ }
+ /* alpha decreases with distance from curframe index */
+ if (mode != GP_ONION_MODE_SELECTED) {
+ if (mode == GP_ONION_MODE_ABSOLUTE) {
+ fac = 1.0f - ((float)(gpf->framenum - gf->framenum) / (float)(step + 1));
+ }
+ else {
+ fac = 1.0f - ((float)idx / (float)(step + 1));
+ }
+ color[3] = alpha * fac * 0.66f;
+ }
+ else {
+ idx++;
+ fac = alpha - ((1.1f - (1.0f / (float)idx)) * 0.66f);
+ color[3] = fac;
+ }
+
+ /* if loop option, save the frame to use later */
+ if ((mode != GP_ONION_MODE_ABSOLUTE) && (gpd->onion_flag & GP_ONION_LOOP)) {
+ gpf_loop = gf;
+ }
+
+ gpencil_get_onion_alpha(color, gpd);
+ gpencil_draw_onion_strokes(cache, e_data, vedata, ob, gpd, gpl, gf, color[3], color, colflag);
+ }
+ /* -------------------------------
+ * 2) Now draw next frames
+ * ------------------------------- */
+ step = gpd->gstep_next;
+ mode = gpd->onion_mode;
+
+ if (gpd->onion_flag & GP_ONION_GHOST_NEXTCOL) {
+ copy_v3_v3(color, gpd->gcolor_next);
+ }
+ else {
+ copy_v3_v3(color, default_color);
+ }
+
+ idx = 0;
+ for (bGPDframe *gf = gpf->next; gf; gf = gf->next) {
+ /* only selected frames */
+ if ((mode == GP_ONION_MODE_SELECTED) && ((gf->flag & GP_FRAME_SELECT) == 0)) {
+ continue;
+ }
+ /* absolute range */
+ if (mode == GP_ONION_MODE_ABSOLUTE) {
+ if ((gf->framenum - gpf->framenum) > step) {
+ break;
+ }
+ }
+ /* relative range */
+ if (mode == GP_ONION_MODE_RELATIVE) {
+ idx++;
+ if (idx > step) {
+ break;
+ }
+
+ }
+ /* alpha decreases with distance from curframe index */
+ if (mode != GP_ONION_MODE_SELECTED) {
+ if (mode == GP_ONION_MODE_ABSOLUTE) {
+ fac = 1.0f - ((float)(gf->framenum - gpf->framenum) / (float)(step + 1));
+ }
+ else {
+ fac = 1.0f - ((float)idx / (float)(step + 1));
+ }
+ color[3] = alpha * fac * 0.66f;
+ }
+ else {
+ idx++;
+ fac = alpha - ((1.1f - (1.0f / (float)idx)) * 0.66f);
+ color[3] = fac;
+ }
+
+ gpencil_get_onion_alpha(color, gpd);
+ gpencil_draw_onion_strokes(cache, e_data, vedata, ob, gpd, gpl, gf, color[3], color, colflag);
+ if (last < gf->framenum) {
+ last = gf->framenum;
+ }
+ }
+
+ /* Draw first frame in blue for loop mode */
+ if ((gpd->onion_flag & GP_ONION_LOOP) && (gpf_loop != NULL)) {
+ if ((last == gpf->framenum) || (gpf->next == NULL)) {
+ gpencil_get_onion_alpha(color, gpd);
+ gpencil_draw_onion_strokes(
+ cache, e_data, vedata, ob, gpd, gpl,
+ gpf_loop, color[3], color, colflag);
+ }
+ }
+}
+
+/* populate a datablock for multiedit (no onions, no modifiers) */
+void DRW_gpencil_populate_multiedit(GPENCIL_e_data *e_data, void *vedata, Scene *scene, Object *ob, bGPdata *gpd)
+{
+ bGPDframe *gpf = NULL;
+
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ int cfra_eval = (int)DEG_get_ctime(draw_ctx->depsgraph);
+ GpencilBatchCache *cache = gpencil_batch_cache_get(ob, cfra_eval);
+ ToolSettings *ts = scene->toolsettings;
+ cache->cache_idx = 0;
+
+ /* check if playing animation */
+ bool playing = (bool)stl->storage->playing;
+
+ /* draw strokes */
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* don't draw layer if hidden */
+ if (gpl->flag & GP_LAYER_HIDE)
+ continue;
+
+ /* list of frames to draw */
+ if (!playing) {
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ if ((gpf == gpl->actframe) || (gpf->flag & GP_FRAME_SELECT)) {
+ gpencil_draw_strokes(
+ cache, e_data, vedata, ts, ob, gpd, gpl, gpf, gpf,
+ gpl->opacity, gpl->tintcolor, false);
+ }
+ }
+ }
+ else {
+ gpf = BKE_gpencil_layer_getframe(gpl, cfra_eval, 0);
+ if (gpf) {
+ gpencil_draw_strokes(
+ cache, e_data, vedata, ts, ob, gpd, gpl, gpf, gpf,
+ gpl->opacity, gpl->tintcolor, false);
+ }
+ }
+
+ }
+
+ cache->is_dirty = false;
+}
+
+/* helper for populate a complete grease pencil datablock */
+void DRW_gpencil_populate_datablock(GPENCIL_e_data *e_data, void *vedata, Scene *scene, Object *ob, bGPdata *gpd)
+{
+ GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ View3D *v3d = draw_ctx->v3d;
+ int cfra_eval = (int)DEG_get_ctime(draw_ctx->depsgraph);
+ ToolSettings *ts = scene->toolsettings;
+ bGPDframe *derived_gpf = NULL;
+ const bool main_onion = v3d != NULL ? ((v3d->flag3 & V3D_GP_SHOW_ONION_SKIN) == 0) : true;
+ const bool no_onion = (bool)(gpd->flag & GP_DATA_STROKE_WEIGHTMODE) || main_onion;
+ const bool overlay = v3d != NULL ? (bool)((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) : true;
+
+ /* check if playing animation */
+ bool playing = (bool)stl->storage->playing;
+
+ GpencilBatchCache *cache = gpencil_batch_cache_get(ob, cfra_eval);
+ cache->cache_idx = 0;
+
+ /* init general modifiers data */
+ if (!stl->storage->simplify_modif) {
+ if ((cache->is_dirty) && (ob->greasepencil_modifiers.first)) {
+ BKE_gpencil_lattice_init(ob);
+ }
+ }
+ /* draw normal strokes */
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* don't draw layer if hidden */
+ if (gpl->flag & GP_LAYER_HIDE)
+ continue;
+
+ bGPDframe *gpf = BKE_gpencil_layer_getframe(gpl, cfra_eval, 0);
+ if (gpf == NULL)
+ continue;
+
+ /* create GHash if need */
+ if (gpl->runtime.derived_data == NULL) {
+ gpl->runtime.derived_data = (GHash *)BLI_ghash_str_new(gpl->info);
+ }
+
+ derived_gpf = BLI_ghash_lookup(gpl->runtime.derived_data, ob->id.name);
+ if (derived_gpf == NULL) {
+ cache->is_dirty = true;
+ }
+ if (cache->is_dirty) {
+ if (derived_gpf != NULL) {
+ /* first clear temp data */
+ BKE_gpencil_free_frame_runtime_data(derived_gpf);
+ BLI_ghash_remove(gpl->runtime.derived_data, ob->id.name, NULL, NULL);
+ }
+ /* create new data */
+ derived_gpf = BKE_gpencil_frame_duplicate(gpf);
+ BLI_ghash_insert(gpl->runtime.derived_data, ob->id.name, derived_gpf);
+ }
+
+ /* draw onion skins */
+ if ((gpd->flag & GP_DATA_SHOW_ONIONSKINS) &&
+ (!no_onion) && (overlay) &&
+ (gpl->onion_flag & GP_LAYER_ONIONSKIN) &&
+ ((!playing) || (gpd->onion_flag & GP_ONION_GHOST_ALWAYS)))
+ {
+ if ((!stl->storage->is_render) ||
+ ((stl->storage->is_render) && (gpd->onion_flag & GP_ONION_GHOST_ALWAYS)))
+ {
+ gpencil_draw_onionskins(cache, e_data, vedata, ob, gpd, gpl, gpf);
+ }
+ }
+
+ /* draw normal strokes */
+ gpencil_draw_strokes(
+ cache, e_data, vedata, ts, ob, gpd, gpl, gpf, derived_gpf,
+ gpl->opacity, gpl->tintcolor, false);
+
+ }
+
+ /* clear any lattice data */
+ if ((cache->is_dirty) && (ob->greasepencil_modifiers.first)) {
+ BKE_gpencil_lattice_clear(ob);
+ }
+
+ cache->is_dirty = false;
+}
+
+/* Helper for gpencil_instance_modifiers()
+ * See also MOD_gpencilinstance.c -> bakeModifier()
+ */
+static void gp_instance_modifier_make_instances(GPENCIL_StorageList *stl, Object *ob, InstanceGpencilModifierData *mmd)
+{
+ /* reset random */
+ mmd->rnd[0] = 1;
+
+ /* Generate instances */
+ for (int x = 0; x < mmd->count[0]; x++) {
+ for (int y = 0; y < mmd->count[1]; y++) {
+ for (int z = 0; z < mmd->count[2]; z++) {
+ Object *newob;
+
+ const int elem_idx[3] = {x, y, z};
+ float mat[4][4];
+ int sh;
+
+ /* original strokes are at index = 0,0,0 */
+ if ((x == 0) && (y == 0) && (z == 0)) {
+ continue;
+ }
+
+ /* compute transform for instance */
+ BKE_gpencil_instance_modifier_instance_tfm(mmd, elem_idx, mat);
+
+ /* add object to cache */
+ newob = MEM_dupallocN(ob);
+ mul_m4_m4m4(newob->obmat, ob->obmat, mat);
+
+ /* apply scale */
+ ARRAY_SET_ITEMS(newob->size, mat[0][0], mat[1][1], mat[2][2]);
+
+ /* apply shift */
+ sh = x;
+ if (mmd->lock_axis == GP_LOCKAXIS_Y) {
+ sh = y;
+ }
+ if (mmd->lock_axis == GP_LOCKAXIS_Z) {
+ sh = z;
+ }
+ madd_v3_v3fl(newob->obmat[3], mmd->shift, sh);
+
+ /* add temp object to cache */
+ stl->g_data->gp_object_cache = gpencil_object_cache_add(
+ stl->g_data->gp_object_cache, newob, true,
+ &stl->g_data->gp_cache_size, &stl->g_data->gp_cache_used);
+ }
+ }
+ }
+}
+
+/* create instances using instance modifiers */
+void gpencil_instance_modifiers(GPENCIL_StorageList *stl, Object *ob)
+{
+ if ((ob) && (ob->data)) {
+ bGPdata *gpd = ob->data;
+ if (GPENCIL_ANY_EDIT_MODE(gpd)) {
+ return;
+ }
+ }
+
+ for (GpencilModifierData *md = ob->greasepencil_modifiers.first; md; md = md->next) {
+ if (((md->mode & eGpencilModifierMode_Realtime) && (stl->storage->is_render == false)) ||
+ ((md->mode & eGpencilModifierMode_Render) && (stl->storage->is_render == true)))
+ {
+ if (md->type == eGpencilModifierType_Instance) {
+ InstanceGpencilModifierData *mmd = (InstanceGpencilModifierData *)md;
+
+ /* Only add instances if the "Make Objects" flag is set
+ * FIXME: This is a workaround for z-ordering weirdness when all instances are in the same object
+ */
+ if (mmd->flag & GP_INSTANCE_MAKE_OBJECTS) {
+ gp_instance_modifier_make_instances(stl, ob, mmd);
+ }
+ }
+ }
+ }
+}