diff options
Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.c')
-rw-r--r-- | source/blender/draw/engines/gpencil/gpencil_engine.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c index b7d03900eb1..8348436bb42 100644 --- a/source/blender/draw/engines/gpencil/gpencil_engine.c +++ b/source/blender/draw/engines/gpencil/gpencil_engine.c @@ -620,7 +620,7 @@ void GPENCIL_cache_populate(void *vedata, Object *ob) /* grid */ if ((v3d) && - ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && + ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) && (v3d->gp_flag & V3D_GP_SHOW_GRID) && (ob->type == OB_GPENCIL) && (ob == draw_ctx->obact)) { @@ -828,7 +828,7 @@ void GPENCIL_draw_scene(void *ved) const bool is_render = stl->storage->is_render; bGPdata *gpd_act = (obact) && (obact->type == OB_GPENCIL) ? (bGPdata *)obact->data : NULL; const bool is_edit = GPENCIL_ANY_EDIT_MODE(gpd_act); - const bool overlay = v3d != NULL ? (bool)((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) : true; + const bool overlay = v3d != NULL ? (bool)((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) : true; /* if the draw is for select, do a basic drawing and return */ if (DRW_state_is_select()) { @@ -840,7 +840,7 @@ void GPENCIL_draw_scene(void *ved) /* paper pass to display a comfortable area to draw over complex scenes with geometry */ if ((!is_render) && (obact) && (obact->type == OB_GPENCIL)) { - if (((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && + if (((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) && (v3d->gp_flag & V3D_GP_SHOW_PAPER)) { DRW_draw_pass(psl->paper_pass); @@ -863,7 +863,7 @@ void GPENCIL_draw_scene(void *ved) /* grid pass */ if ((!is_render) && (obact) && (obact->type == OB_GPENCIL)) { - if (((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && + if (((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) && (v3d->gp_flag & V3D_GP_SHOW_GRID)) { DRW_draw_pass(psl->grid_pass); @@ -1017,7 +1017,7 @@ void GPENCIL_draw_scene(void *ved) } /* grid pass */ if ((!is_render) && (obact) && (obact->type == OB_GPENCIL)) { - if (((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && + if (((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) && (v3d->gp_flag & V3D_GP_SHOW_GRID)) { DRW_draw_pass(psl->grid_pass); |