diff options
Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.c')
-rw-r--r-- | source/blender/draw/engines/gpencil/gpencil_engine.c | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c index d3afe4e3cc4..5f2652b0bfb 100644 --- a/source/blender/draw/engines/gpencil/gpencil_engine.c +++ b/source/blender/draw/engines/gpencil/gpencil_engine.c @@ -125,10 +125,10 @@ static void GPENCIL_create_framebuffers(void *vedata) size[0], size[1], fb_format, &draw_engine_gpencil_type); GPU_framebuffer_ensure_config( - &fbl->temp_fb_a, { - GPU_ATTACHMENT_TEXTURE(e_data.temp_depth_tx_a), - GPU_ATTACHMENT_TEXTURE(e_data.temp_color_tx_a) - }); + &fbl->temp_fb_a, { + GPU_ATTACHMENT_TEXTURE(e_data.temp_depth_tx_a), + GPU_ATTACHMENT_TEXTURE(e_data.temp_color_tx_a), + }); e_data.temp_depth_tx_b = DRW_texture_pool_query_2D( size[0], size[1], GPU_DEPTH_COMPONENT24, @@ -137,10 +137,10 @@ static void GPENCIL_create_framebuffers(void *vedata) size[0], size[1], fb_format, &draw_engine_gpencil_type); GPU_framebuffer_ensure_config( - &fbl->temp_fb_b, { - GPU_ATTACHMENT_TEXTURE(e_data.temp_depth_tx_b), - GPU_ATTACHMENT_TEXTURE(e_data.temp_color_tx_b) - }); + &fbl->temp_fb_b, { + GPU_ATTACHMENT_TEXTURE(e_data.temp_depth_tx_b), + GPU_ATTACHMENT_TEXTURE(e_data.temp_color_tx_b), + }); /* used for FX effects and Layer blending */ e_data.temp_depth_tx_fx = DRW_texture_pool_query_2D( @@ -150,10 +150,10 @@ static void GPENCIL_create_framebuffers(void *vedata) size[0], size[1], fb_format, &draw_engine_gpencil_type); GPU_framebuffer_ensure_config( - &fbl->temp_fb_fx, { - GPU_ATTACHMENT_TEXTURE(e_data.temp_depth_tx_fx), - GPU_ATTACHMENT_TEXTURE(e_data.temp_color_tx_fx), - }); + &fbl->temp_fb_fx, { + GPU_ATTACHMENT_TEXTURE(e_data.temp_depth_tx_fx), + GPU_ATTACHMENT_TEXTURE(e_data.temp_color_tx_fx), + }); } /* background framebuffer to speed up drawing process (always 16 bits) */ @@ -165,10 +165,10 @@ static void GPENCIL_create_framebuffers(void *vedata) size[0], size[1], GPU_RGBA32F, &draw_engine_gpencil_type); GPU_framebuffer_ensure_config( - &fbl->background_fb, { - GPU_ATTACHMENT_TEXTURE(e_data.background_depth_tx), - GPU_ATTACHMENT_TEXTURE(e_data.background_color_tx) - }); + &fbl->background_fb, { + GPU_ATTACHMENT_TEXTURE(e_data.background_depth_tx), + GPU_ATTACHMENT_TEXTURE(e_data.background_color_tx), + }); } } } @@ -345,8 +345,8 @@ void GPENCIL_cache_init(void *vedata) stl->storage->shgroup_id = 0; /* Stroke pass 3D */ psl->stroke_pass_3d = DRW_pass_create( - "GPencil Stroke Pass", - DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND); + "GPencil Stroke Pass", + DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND); stl->storage->shgroup_id = 0; /* edit pass */ @@ -518,8 +518,8 @@ void GPENCIL_cache_init(void *vedata) /* blend layers pass */ psl->blend_pass = DRW_pass_create( - "GPencil Blend Layers Pass", - DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS); + "GPencil Blend Layers Pass", + DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS); DRWShadingGroup *blend_shgrp = DRW_shgroup_create(e_data.gpencil_blend_fullscreen_sh, psl->blend_pass); DRW_shgroup_call_add(blend_shgrp, quad, NULL); DRW_shgroup_uniform_texture_ref(blend_shgrp, "strokeColor", &e_data.temp_color_tx_a); @@ -601,8 +601,8 @@ void GPENCIL_cache_populate(void *vedata, Object *ob) if (ob->dt != OB_BOUNDBOX) { /* save gp objects for drawing later */ stl->g_data->gp_object_cache = gpencil_object_cache_add( - stl->g_data->gp_object_cache, ob, - &stl->g_data->gp_cache_size, &stl->g_data->gp_cache_used); + stl->g_data->gp_object_cache, ob, + &stl->g_data->gp_cache_size, &stl->g_data->gp_cache_used); /* enable instance loop */ if (!stl->g_data->do_instances) { @@ -759,8 +759,8 @@ static void gpencil_draw_pass_range( } DRW_draw_pass_subset( - GPENCIL_3D_DRAWMODE(ob, gpd) ? psl->stroke_pass_3d : psl->stroke_pass_2d, - init_shgrp, end_shgrp); + GPENCIL_3D_DRAWMODE(ob, gpd) ? psl->stroke_pass_3d : psl->stroke_pass_2d, + init_shgrp, end_shgrp); if ((!stl->storage->is_mat_preview) && (multi)) { MULTISAMPLE_GP_SYNC_DISABLE(stl->storage->multisamples, fbl, fb, txl); @@ -781,7 +781,7 @@ static void drw_gpencil_select_render(GPENCIL_StorageList *stl, GPENCIL_PassList { /* sort by zdepth */ qsort(stl->g_data->gp_object_cache, stl->g_data->gp_cache_used, - sizeof(tGPencilObjectCache), gpencil_object_cache_compare_zdepth); + sizeof(tGPencilObjectCache), gpencil_object_cache_compare_zdepth); for (int i = 0; i < stl->g_data->gp_cache_used; i++) { cache_ob = &stl->g_data->gp_object_cache[i]; @@ -799,8 +799,8 @@ static void drw_gpencil_select_render(GPENCIL_StorageList *stl, GPENCIL_PassList } /* draw group */ DRW_draw_pass_subset( - GPENCIL_3D_DRAWMODE(ob, gpd) ? psl->stroke_pass_3d : psl->stroke_pass_2d, - init_shgrp, end_shgrp); + GPENCIL_3D_DRAWMODE(ob, gpd) ? psl->stroke_pass_3d : psl->stroke_pass_2d, + init_shgrp, end_shgrp); } /* the cache must be dirty for next loop */ gpd->flag |= GP_DATA_CACHE_IS_DIRTY; @@ -918,8 +918,8 @@ void GPENCIL_draw_scene(void *ved) use_blend = true; /* draw pending groups */ gpencil_draw_pass_range( - fbl, stl, psl, txl, fbl->temp_fb_a, - ob, gpd, init_shgrp, end_shgrp, is_last); + fbl, stl, psl, txl, fbl->temp_fb_a, + ob, gpd, init_shgrp, end_shgrp, is_last); /* draw current group in separated texture */ init_shgrp = array_elm->init_shgrp; |