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Diffstat (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.h')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index 2b07ea53187..5ceb909bc88 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -110,7 +110,7 @@ BLI_STATIC_ASSERT_ALIGN(gpLight, 16)
typedef struct GPENCIL_MaterialPool {
/* Linklist. */
struct GPENCIL_MaterialPool *next;
- /* GPU representatin of materials. */
+ /* GPU representation of materials. */
gpMaterial mat_data[GP_MATERIAL_BUFFER_LEN];
/* Matching ubo. */
struct GPUUniformBuf *ubo;
@@ -122,7 +122,7 @@ typedef struct GPENCIL_MaterialPool {
} GPENCIL_MaterialPool;
typedef struct GPENCIL_LightPool {
- /* GPU representatin of materials. */
+ /* GPU representation of materials. */
gpLight light_data[GPENCIL_LIGHT_BUFFER_LEN];
/* Matching ubo. */
struct GPUUniformBuf *ubo;
@@ -151,7 +151,7 @@ typedef struct GPENCIL_tVfx {
/** Linklist */
struct GPENCIL_tVfx *next;
DRWPass *vfx_ps;
- /* Framebuffer reference since it may not be allocated yet. */
+ /* Frame-buffer reference since it may not be allocated yet. */
GPUFrameBuffer **target_fb;
} GPENCIL_tVfx;
@@ -352,7 +352,7 @@ typedef struct GPENCIL_PrivateData {
bool use_lighting;
/* Use physical lights or just ambient lighting. */
bool use_lights;
- /* Do we need additional framebuffers? */
+ /* Do we need additional frame-buffers? */
bool use_layer_fb;
bool use_object_fb;
bool use_mask_fb;