diff options
Diffstat (limited to 'source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_flip_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_flip_frag.glsl | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_flip_frag.glsl b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_flip_frag.glsl index 43589461cd1..2cd77007b36 100644 --- a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_flip_frag.glsl +++ b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_flip_frag.glsl @@ -7,31 +7,31 @@ uniform int flipmode; void main() { - vec2 mode = vec2(0,0); - /* horz. */ - if (flipmode >= 110) { - mode[0] = 1; - } - /* vert. */ - if ((flipmode == 101) || (flipmode == 111)) { - mode[1] = 1; - } + vec2 mode = vec2(0, 0); + /* horz. */ + if (flipmode >= 110) { + mode[0] = 1; + } + /* vert. */ + if ((flipmode == 101) || (flipmode == 111)) { + mode[1] = 1; + } - vec2 uv = vec2(gl_FragCoord.xy); - float stroke_depth; - vec4 outcolor; + vec2 uv = vec2(gl_FragCoord.xy); + float stroke_depth; + vec4 outcolor; - if (mode[0] > 0) { - uv.x = wsize.x - uv.x; - } - if (mode[1] > 0) { - uv.y = wsize.y - uv.y; - } + if (mode[0] > 0) { + uv.x = wsize.x - uv.x; + } + if (mode[1] > 0) { + uv.y = wsize.y - uv.y; + } - ivec2 iuv = ivec2(uv.x, uv.y); - stroke_depth = texelFetch(strokeDepth, iuv, 0).r; - outcolor = texelFetch(strokeColor, iuv, 0); + ivec2 iuv = ivec2(uv.x, uv.y); + stroke_depth = texelFetch(strokeDepth, iuv, 0).r; + outcolor = texelFetch(strokeColor, iuv, 0); - gl_FragDepth = stroke_depth; - FragColor = outcolor; + gl_FragDepth = stroke_depth; + FragColor = outcolor; } |