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Diffstat (limited to 'source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl')
-rw-r--r--source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl
index 0c290260b20..8285541e0b4 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl
@@ -51,6 +51,7 @@ uniform float fade_ob_factor;
#define V3D_SHADING_MATERIAL_COLOR 0
#define V3D_SHADING_TEXTURE_COLOR 3
+#define V3D_SHADING_VERTEX_COLOR 5
in vec4 finalColor;
in vec2 texCoord_interp;
@@ -210,7 +211,8 @@ void main()
/* for solid override color */
if (shading_type[0] == OB_SOLID) {
if ((shading_type[1] != V3D_SHADING_MATERIAL_COLOR) &&
- (shading_type[1] != V3D_SHADING_TEXTURE_COLOR)) {
+ (shading_type[1] != V3D_SHADING_TEXTURE_COLOR) &&
+ (shading_type[1] != V3D_SHADING_VERTEX_COLOR)) {
fragColor = wire_color;
}
if (viewport_xray == 1) {