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Diffstat (limited to 'source/blender/draw/engines/gpencil')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c26
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.c2
2 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c b/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
index 51a63a00c24..a2016b9c1e6 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
@@ -379,7 +379,7 @@ GPUBatch *gpencil_get_buffer_stroke_geom(bGPdata *gpd, short thickness)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
Scene *scene = draw_ctx->scene;
- ARegion *ar = draw_ctx->ar;
+ ARegion *region = draw_ctx->region;
RegionView3D *rv3d = draw_ctx->rv3d;
ToolSettings *ts = scene->toolsettings;
Object *ob = draw_ctx->obact;
@@ -413,13 +413,13 @@ GPUBatch *gpencil_get_buffer_stroke_geom(bGPdata *gpd, short thickness)
ED_gp_get_drawing_reference(scene, ob, gpl, ts->gpencil_v3d_align, origin);
for (int i = 0; i < totpoints; i++, tpt++) {
- ED_gpencil_tpoint_to_point(ar, origin, tpt, &pt);
+ ED_gpencil_tpoint_to_point(region, origin, tpt, &pt);
ED_gp_project_point_to_plane(scene, ob, rv3d, origin, ts->gp_sculpt.lock_axis - 1, &pt);
/* first point for adjacency (not drawn) */
if (i == 0) {
if (gpd->runtime.sbuffer_sflag & GP_STROKE_CYCLIC && totpoints > 2) {
- ED_gpencil_tpoint_to_point(ar, origin, &points[totpoints - 1], &pt2);
+ ED_gpencil_tpoint_to_point(region, origin, &points[totpoints - 1], &pt2);
gpencil_set_stroke_point(vbo,
&pt2,
idx,
@@ -432,7 +432,7 @@ GPUBatch *gpencil_get_buffer_stroke_geom(bGPdata *gpd, short thickness)
idx++;
}
else {
- ED_gpencil_tpoint_to_point(ar, origin, &points[1], &pt2);
+ ED_gpencil_tpoint_to_point(region, origin, &points[1], &pt2);
gpencil_set_stroke_point(vbo,
&pt2,
idx,
@@ -455,19 +455,19 @@ GPUBatch *gpencil_get_buffer_stroke_geom(bGPdata *gpd, short thickness)
/* last adjacency point (not drawn) */
if (gpd->runtime.sbuffer_sflag & GP_STROKE_CYCLIC && totpoints > 2) {
/* draw line to first point to complete the cycle */
- ED_gpencil_tpoint_to_point(ar, origin, &points[0], &pt2);
+ ED_gpencil_tpoint_to_point(region, origin, &points[0], &pt2);
gpencil_set_stroke_point(
vbo, &pt2, idx, pos_id, color_id, thickness_id, uvdata_id, thickness, gpd->runtime.scolor);
idx++;
/* now add adjacency point (not drawn) */
- ED_gpencil_tpoint_to_point(ar, origin, &points[1], &pt3);
+ ED_gpencil_tpoint_to_point(region, origin, &points[1], &pt3);
gpencil_set_stroke_point(
vbo, &pt3, idx, pos_id, color_id, thickness_id, uvdata_id, thickness, gpd->runtime.scolor);
idx++;
}
/* last adjacency point (not drawn) */
else {
- ED_gpencil_tpoint_to_point(ar, origin, &points[totpoints - 2], &pt2);
+ ED_gpencil_tpoint_to_point(region, origin, &points[totpoints - 2], &pt2);
gpencil_set_stroke_point(
vbo, &pt2, idx, pos_id, color_id, thickness_id, uvdata_id, thickness, gpd->runtime.scolor);
idx++;
@@ -481,7 +481,7 @@ GPUBatch *gpencil_get_buffer_point_geom(bGPdata *gpd, short thickness)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
Scene *scene = draw_ctx->scene;
- ARegion *ar = draw_ctx->ar;
+ ARegion *region = draw_ctx->region;
RegionView3D *rv3d = draw_ctx->rv3d;
ToolSettings *ts = scene->toolsettings;
Object *ob = draw_ctx->obact;
@@ -513,7 +513,7 @@ GPUBatch *gpencil_get_buffer_point_geom(bGPdata *gpd, short thickness)
ED_gp_get_drawing_reference(scene, ob, gpl, ts->gpencil_v3d_align, origin);
for (int i = 0; i < totpoints; i++, tpt++) {
- ED_gpencil_tpoint_to_point(ar, origin, tpt, &pt);
+ ED_gpencil_tpoint_to_point(region, origin, tpt, &pt);
ED_gp_project_point_to_plane(scene, ob, rv3d, origin, ts->gp_sculpt.lock_axis - 1, &pt);
/* use previous point to determine stroke direction (drawing path) */
@@ -524,7 +524,7 @@ GPUBatch *gpencil_get_buffer_point_geom(bGPdata *gpd, short thickness)
if (totpoints > 1) {
/* extrapolate a point before first point */
tGPspoint *tpt2 = &points[1];
- ED_gpencil_tpoint_to_point(ar, origin, tpt2, &pt2);
+ ED_gpencil_tpoint_to_point(region, origin, tpt2, &pt2);
ED_gp_project_point_to_plane(scene, ob, rv3d, origin, ts->gp_sculpt.lock_axis - 1, &pt2);
interp_v3_v3v3(ref_pt, &pt2.x, &pt.x, 1.5f);
@@ -535,7 +535,7 @@ GPUBatch *gpencil_get_buffer_point_geom(bGPdata *gpd, short thickness)
}
else {
tGPspoint *tpt2 = &points[i - 1];
- ED_gpencil_tpoint_to_point(ar, origin, tpt2, &pt2);
+ ED_gpencil_tpoint_to_point(region, origin, tpt2, &pt2);
ED_gp_project_point_to_plane(scene, ob, rv3d, origin, ts->gp_sculpt.lock_axis - 1, &pt2);
copy_v3_v3(ref_pt, &pt2.x);
@@ -638,7 +638,7 @@ GPUBatch *gpencil_get_buffer_fill_geom(bGPdata *gpd)
const DRWContextState *draw_ctx = DRW_context_state_get();
Scene *scene = draw_ctx->scene;
- ARegion *ar = draw_ctx->ar;
+ ARegion *region = draw_ctx->region;
ToolSettings *ts = scene->toolsettings;
Object *ob = draw_ctx->obact;
@@ -684,7 +684,7 @@ GPUBatch *gpencil_get_buffer_fill_geom(bGPdata *gpd)
for (int i = 0; i < tot_triangles; i++) {
for (int j = 0; j < 3; j++) {
tpt = &points[tmp_triangles[i][j]];
- ED_gpencil_tpoint_to_point(ar, origin, tpt, &pt);
+ ED_gpencil_tpoint_to_point(region, origin, tpt, &pt);
GPU_vertbuf_attr_set(vbo, pos_id, idx, &pt.x);
GPU_vertbuf_attr_set(vbo, color_id, idx, gpd->runtime.sfill);
idx++;
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index fc5f04e658d..96560d986a0 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -739,7 +739,7 @@ void GPENCIL_cache_populate(void *vedata, Object *ob)
bGPdata *gpd_orig = (bGPdata *)DEG_get_original_id(&gpd->id);
if ((draw_ctx->obact == ob) &&
- ((gpd_orig->runtime.ar == NULL) || (gpd_orig->runtime.ar == draw_ctx->ar))) {
+ ((gpd_orig->runtime.ar == NULL) || (gpd_orig->runtime.ar == draw_ctx->region))) {
gpencil_populate_buffer_strokes(&e_data, vedata, ts, ob);
}