diff options
Diffstat (limited to 'source/blender/draw/engines/lanpr/lanpr_cpu.c')
-rw-r--r-- | source/blender/draw/engines/lanpr/lanpr_cpu.c | 176 |
1 files changed, 86 insertions, 90 deletions
diff --git a/source/blender/draw/engines/lanpr/lanpr_cpu.c b/source/blender/draw/engines/lanpr/lanpr_cpu.c index 1088b082d90..26bf418f584 100644 --- a/source/blender/draw/engines/lanpr/lanpr_cpu.c +++ b/source/blender/draw/engines/lanpr/lanpr_cpu.c @@ -57,80 +57,72 @@ static void lanpr_rebuild_render_draw_command(LANPR_RenderBuffer *rb, LANPR_Line int i; int vertCount; - if (ll->type == TNS_COMMAND_LINE) { - static GPUVertFormat format = {0}; - static struct { - uint pos, normal; - } attr_id; - if (format.attr_len == 0) { - attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - attr_id.normal = GPU_vertformat_attr_add( - &format, "normal", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - } - - GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); - - if (ll->contour.enabled) { - Count += lanpr_count_leveled_edge_segment_count(&rb->contours, ll); - } - if (ll->crease.enabled) { - Count += lanpr_count_leveled_edge_segment_count(&rb->crease_lines, ll); - } - if (ll->intersection.enabled) { - Count += lanpr_count_leveled_edge_segment_count(&rb->intersection_lines, ll); - } - if (ll->edge_mark.enabled) { - Count += lanpr_count_leveled_edge_segment_count(&rb->edge_marks, ll); - } - if (ll->material_separate.enabled) { - Count += lanpr_count_leveled_edge_segment_count(&rb->material_lines, ll); - } - - vertCount = Count * 2; + static GPUVertFormat format = {0}; + static struct { + uint pos, normal; + } attr_id; + if (format.attr_len == 0) { + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + attr_id.normal = GPU_vertformat_attr_add( + &format, "normal", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + } - if (!vertCount) { - return; - } + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); - GPU_vertbuf_data_alloc(vbo, vertCount); + if (ll->contour.enabled) { + Count += lanpr_count_leveled_edge_segment_count(&rb->contours, ll); + } + if (ll->crease.enabled) { + Count += lanpr_count_leveled_edge_segment_count(&rb->crease_lines, ll); + } + if (ll->intersection.enabled) { + Count += lanpr_count_leveled_edge_segment_count(&rb->intersection_lines, ll); + } + if (ll->edge_mark.enabled) { + Count += lanpr_count_leveled_edge_segment_count(&rb->edge_marks, ll); + } + if (ll->material_separate.enabled) { + Count += lanpr_count_leveled_edge_segment_count(&rb->material_lines, ll); + } - tv = v = MEM_callocN(sizeof(float) * 6 * Count, "temp v data"); - tn = N = MEM_callocN(sizeof(float) * 6 * Count, "temp n data"); + vertCount = Count * 2; - if (ll->contour.enabled) { - tv = lanpr_make_leveled_edge_vertex_array(rb, &rb->contours, tv, tn, &tn, ll, 1.0f); - } - if (ll->crease.enabled) { - tv = lanpr_make_leveled_edge_vertex_array(rb, &rb->crease_lines, tv, tn, &tn, ll, 2.0f); - } - if (ll->material_separate.enabled) { - tv = lanpr_make_leveled_edge_vertex_array(rb, &rb->material_lines, tv, tn, &tn, ll, 3.0f); - } - if (ll->edge_mark.enabled) { - tv = lanpr_make_leveled_edge_vertex_array(rb, &rb->edge_marks, tv, tn, &tn, ll, 4.0f); - } - if (ll->intersection.enabled) { - tv = lanpr_make_leveled_edge_vertex_array( - rb, &rb->intersection_lines, tv, tn, &tn, ll, 5.0f); - } + if (!vertCount) { + return; + } - for (i = 0; i < vertCount; i++) { - GPU_vertbuf_attr_set(vbo, attr_id.pos, i, &v[i * 3]); - GPU_vertbuf_attr_set(vbo, attr_id.normal, i, &N[i * 3]); - } + GPU_vertbuf_data_alloc(vbo, vertCount); - MEM_freeN(v); - MEM_freeN(N); + tv = v = MEM_callocN(sizeof(float) * 6 * Count, "temp v data"); + tn = N = MEM_callocN(sizeof(float) * 6 * Count, "temp n data"); - ll->batch = GPU_batch_create_ex( - GPU_PRIM_LINES, vbo, 0, GPU_USAGE_DYNAMIC | GPU_BATCH_OWNS_VBO); + if (ll->contour.enabled) { + tv = lanpr_make_leveled_edge_vertex_array(rb, &rb->contours, tv, tn, &tn, ll, 1.0f); + } + if (ll->crease.enabled) { + tv = lanpr_make_leveled_edge_vertex_array(rb, &rb->crease_lines, tv, tn, &tn, ll, 2.0f); + } + if (ll->material_separate.enabled) { + tv = lanpr_make_leveled_edge_vertex_array(rb, &rb->material_lines, tv, tn, &tn, ll, 3.0f); + } + if (ll->edge_mark.enabled) { + tv = lanpr_make_leveled_edge_vertex_array(rb, &rb->edge_marks, tv, tn, &tn, ll, 4.0f); + } + if (ll->intersection.enabled) { + tv = lanpr_make_leveled_edge_vertex_array( + rb, &rb->intersection_lines, tv, tn, &tn, ll, 5.0f); + } - return; + for (i = 0; i < vertCount; i++) { + GPU_vertbuf_attr_set(vbo, attr_id.pos, i, &v[i * 3]); + GPU_vertbuf_attr_set(vbo, attr_id.normal, i, &N[i * 3]); } - /* if (ll->type == TNS_COMMAND_MATERIAL || ll->type == TNS_COMMAND_EDGE) { */ - /* later implement .... */ - /* } */ + MEM_freeN(v); + MEM_freeN(N); + + ll->batch = GPU_batch_create_ex( + GPU_PRIM_LINES, vbo, 0, GPU_USAGE_DYNAMIC | GPU_BATCH_OWNS_VBO); } void ED_lanpr_rebuild_all_command(SceneLANPR *lanpr) { @@ -157,7 +149,7 @@ void ED_lanpr_rebuild_all_command(SceneLANPR *lanpr) void ED_lanpr_calculate_normal_object_vector(LANPR_LineLayer *ll, float *normal_object_direction) { Object *ob; - if (!ll->normal_enabled) { + if (!(ll->flags & LANPR_LINE_LAYER_NORMAL_ENABLED)) { return; } switch (ll->normal_mode) { @@ -272,44 +264,44 @@ void lanpr_software_draw_scene(void *vedata, GPUFrameBuffer *dfb, int is_render) DRW_shgroup_uniform_vec4(rb->ChainShgrp, "contour_color", - ll->use_same_style ? ll->color : ll->contour.color, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->contour.color, 1); DRW_shgroup_uniform_vec4( - rb->ChainShgrp, "crease_color", ll->use_same_style ? ll->color : ll->crease.color, 1); + rb->ChainShgrp, "crease_color", (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->crease.color, 1); DRW_shgroup_uniform_vec4(rb->ChainShgrp, "material_color", - ll->use_same_style ? ll->color : ll->material_separate.color, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->material_separate.color, 1); DRW_shgroup_uniform_vec4(rb->ChainShgrp, "edge_mark_color", - ll->use_same_style ? ll->color : ll->edge_mark.color, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->edge_mark.color, 1); DRW_shgroup_uniform_vec4(rb->ChainShgrp, "intersection_color", - ll->use_same_style ? ll->color : ll->intersection.color, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->intersection.color, 1); static float unit_thickness = 1.0f; DRW_shgroup_uniform_float(rb->ChainShgrp, "thickness", &ll->thickness, 1); DRW_shgroup_uniform_float(rb->ChainShgrp, "thickness_contour", - ll->use_same_style ? &unit_thickness : &ll->contour.thickness, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &unit_thickness : &ll->contour.thickness, 1); DRW_shgroup_uniform_float(rb->ChainShgrp, "thickness_crease", - ll->use_same_style ? &unit_thickness : &ll->crease.thickness, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &unit_thickness : &ll->crease.thickness, 1); DRW_shgroup_uniform_float(rb->ChainShgrp, "thickness_material", - ll->use_same_style ? &unit_thickness : + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &unit_thickness : &ll->material_separate.thickness, 1); DRW_shgroup_uniform_float(rb->ChainShgrp, "thickness_edge_mark", - ll->use_same_style ? &unit_thickness : &ll->edge_mark.thickness, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &unit_thickness : &ll->edge_mark.thickness, 1); DRW_shgroup_uniform_float(rb->ChainShgrp, "thickness_intersection", - ll->use_same_style ? &unit_thickness : + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &unit_thickness : &ll->intersection.thickness, 1); DRW_shgroup_uniform_int(rb->ChainShgrp, "enable_contour", &ll->contour.enabled, 1); @@ -320,10 +312,12 @@ void lanpr_software_draw_scene(void *vedata, GPUFrameBuffer *dfb, int is_render) DRW_shgroup_uniform_int( rb->ChainShgrp, "enable_intersection", &ll->intersection.enabled, 1); + static int normal_effect_inverse; + normal_effect_inverse = (ll->flags & LANPR_LINE_LAYER_NORMAL_INVERSE)?1:0; DRW_shgroup_uniform_int( - rb->ChainShgrp, "normal_mode", ll->normal_enabled ? &ll->normal_mode : &zero_value, 1); + rb->ChainShgrp, "normal_mode", (ll->flags & LANPR_LINE_LAYER_NORMAL_ENABLED) ? &ll->normal_mode : &zero_value, 1); DRW_shgroup_uniform_int( - rb->ChainShgrp, "normal_effect_inverse", &ll->normal_effect_inverse, 1); + rb->ChainShgrp, "normal_effect_inverse", &normal_effect_inverse, 1); DRW_shgroup_uniform_float(rb->ChainShgrp, "normal_ramp_begin", &ll->normal_ramp_begin, 1); DRW_shgroup_uniform_float(rb->ChainShgrp, "normal_ramp_end", &ll->normal_ramp_end, 1); DRW_shgroup_uniform_float( @@ -335,7 +329,7 @@ void lanpr_software_draw_scene(void *vedata, GPUFrameBuffer *dfb, int is_render) DRW_shgroup_uniform_int(rb->ChainShgrp, "occlusion_level_start", &ll->qi_begin, 1); DRW_shgroup_uniform_int(rb->ChainShgrp, "occlusion_level_end", - ll->use_multiple_levels ? &ll->qi_end : &ll->qi_begin, + (ll->flags & LANPR_LINE_LAYER_USE_MULTIPLE_LEVELS) ? &ll->qi_end : &ll->qi_begin, 1); DRW_shgroup_uniform_vec4( @@ -376,55 +370,57 @@ void lanpr_software_draw_scene(void *vedata, GPUFrameBuffer *dfb, int is_render) DRW_shgroup_uniform_float(ll->shgrp, "camzoom", &camzoom, 1); DRW_shgroup_uniform_vec4( - ll->shgrp, "contour_color", ll->use_same_style ? ll->color : ll->contour.color, 1); + ll->shgrp, "contour_color", (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->contour.color, 1); DRW_shgroup_uniform_vec4( - ll->shgrp, "crease_color", ll->use_same_style ? ll->color : ll->crease.color, 1); + ll->shgrp, "crease_color", (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->crease.color, 1); DRW_shgroup_uniform_vec4(ll->shgrp, "material_color", - ll->use_same_style ? ll->color : ll->material_separate.color, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->material_separate.color, 1); DRW_shgroup_uniform_vec4(ll->shgrp, "edge_mark_color", - ll->use_same_style ? ll->color : ll->edge_mark.color, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->edge_mark.color, 1); DRW_shgroup_uniform_vec4(ll->shgrp, "intersection_color", - ll->use_same_style ? ll->color : ll->intersection.color, + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? ll->color : ll->intersection.color, 1); static float uniform_thickness = 1.0f; DRW_shgroup_uniform_float(ll->shgrp, "thickness", &ll->thickness, 1); DRW_shgroup_uniform_float(ll->shgrp, "thickness_contour", - ll->use_same_style ? &uniform_thickness : + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &uniform_thickness : &ll->contour.thickness, 1); DRW_shgroup_uniform_float(ll->shgrp, "thickness_crease", - ll->use_same_style ? &uniform_thickness : + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &uniform_thickness : &ll->crease.thickness, 1); DRW_shgroup_uniform_float(ll->shgrp, "thickness_material", - ll->use_same_style ? &uniform_thickness : + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &uniform_thickness : &ll->material_separate.thickness, 1); DRW_shgroup_uniform_float(ll->shgrp, "thickness_edge_mark", - ll->use_same_style ? &uniform_thickness : + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &uniform_thickness : &ll->edge_mark.thickness, 1); DRW_shgroup_uniform_float(ll->shgrp, "thickness_intersection", - ll->use_same_style ? &uniform_thickness : + (ll->flags & LANPR_LINE_LAYER_USE_SAME_STYLE) ? &uniform_thickness : &ll->intersection.thickness, 1); DRW_shgroup_uniform_vec4(ll->shgrp, "preview_viewport", stl->g_data->dpix_viewport, 1); DRW_shgroup_uniform_vec4(ll->shgrp, "output_viewport", stl->g_data->output_viewport, 1); + static int normal_effect_inverse; + normal_effect_inverse = (ll->flags & LANPR_LINE_LAYER_NORMAL_INVERSE)?1:0; DRW_shgroup_uniform_int( - ll->shgrp, "normal_mode", ll->normal_enabled ? &ll->normal_mode : &zero_value, 1); + ll->shgrp, "normal_mode", (ll->flags & LANPR_LINE_LAYER_NORMAL_ENABLED) ? &ll->normal_mode : &zero_value, 1); DRW_shgroup_uniform_int( - ll->shgrp, "normal_effect_inverse", &ll->normal_effect_inverse, 1); + ll->shgrp, "normal_effect_inverse", &normal_effect_inverse, 1); DRW_shgroup_uniform_float(ll->shgrp, "normal_ramp_begin", &ll->normal_ramp_begin, 1); DRW_shgroup_uniform_float(ll->shgrp, "normal_ramp_end", &ll->normal_ramp_end, 1); DRW_shgroup_uniform_float( |