diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_armature.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_armature.c | 196 |
1 files changed, 166 insertions, 30 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c index 4029f1237e8..f9694b329aa 100644 --- a/source/blender/draw/engines/overlay/overlay_armature.c +++ b/source/blender/draw/engines/overlay/overlay_armature.c @@ -191,20 +191,17 @@ void OVERLAY_armature_cache_init(OVERLAY_Data *vedata) sh = OVERLAY_shader_armature_sphere(false); grp = DRW_shgroup_create(sh, armature_ps); - DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_float_copy(grp, "alpha", 1.0f); cb->solid.point_fill = BUF_INSTANCE(grp, format, DRW_cache_bone_point_get()); grp = DRW_shgroup_create(sh, armature_ps); DRW_shgroup_state_disable(grp, DRW_STATE_WRITE_DEPTH); DRW_shgroup_state_enable(grp, DRW_STATE_BLEND_ALPHA); - DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_float_copy(grp, "alpha", wire_alpha * 0.4f); cb->transp.point_fill = BUF_INSTANCE(grp, format, DRW_cache_bone_point_get()); sh = OVERLAY_shader_armature_shape(false); grp = DRW_shgroup_create(sh, armature_ps); - DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_float_copy(grp, "alpha", 1.0f); cb->solid.custom_fill = grp; cb->solid.box_fill = BUF_INSTANCE(grp, format, DRW_cache_bone_box_get()); @@ -213,7 +210,6 @@ void OVERLAY_armature_cache_init(OVERLAY_Data *vedata) grp = DRW_shgroup_create(sh, armature_ps); DRW_shgroup_state_disable(grp, DRW_STATE_WRITE_DEPTH); DRW_shgroup_state_enable(grp, DRW_STATE_BLEND_ALPHA); - DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_float_copy(grp, "alpha", wire_alpha * 0.6f); cb->transp.custom_fill = grp; cb->transp.box_fill = BUF_INSTANCE(grp, format, DRW_cache_bone_box_get()); @@ -335,7 +331,6 @@ void OVERLAY_armature_cache_init(OVERLAY_Data *vedata) sh = OVERLAY_shader_armature_envelope(false); grp = DRW_shgroup_create(sh, armature_ps); DRW_shgroup_state_enable(grp, DRW_STATE_CULL_BACK); - DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_bool_copy(grp, "isDistance", false); DRW_shgroup_uniform_float_copy(grp, "alpha", 1.0f); cb->solid.envelope_fill = BUF_INSTANCE(grp, format, DRW_cache_bone_envelope_solid_get()); @@ -371,7 +366,6 @@ void OVERLAY_armature_cache_init(OVERLAY_Data *vedata) sh = OVERLAY_shader_armature_envelope(false); grp = DRW_shgroup_create(sh, armature_transp_ps); - DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_float_copy(grp, "alpha", 1.0f); DRW_shgroup_uniform_bool_copy(grp, "isDistance", true); DRW_shgroup_state_enable(grp, DRW_STATE_CULL_FRONT); @@ -2044,6 +2038,128 @@ static void draw_bone_name(ArmatureDrawContext *ctx, /** \} */ /* -------------------------------------------------------------------- */ +/** \name Pose Bone Culling + * + * Used for selection since drawing many bones can be slow, see: T91253. + * + * Bounding spheres are used with margins added to ensure bones are included. + * An added margin is needed because #BKE_pchan_minmax only returns the bounds + * of the bones head & tail which doesn't account for parts of the bone users may select + * (octahedral spheres or envelope radius for example). + * \{ */ + +static void pchan_culling_calc_bsphere(const Object *ob, + const bPoseChannel *pchan, + BoundSphere *r_bsphere) +{ + float min[3], max[3]; + INIT_MINMAX(min, max); + BKE_pchan_minmax(ob, pchan, min, max); + mid_v3_v3v3(r_bsphere->center, min, max); + r_bsphere->radius = len_v3v3(min, r_bsphere->center); +} + +/** + * \return true when bounding sphere from `pchan` intersect the view. + * (same for other "test" functions defined here). + */ +static bool pchan_culling_test_simple(const DRWView *view, + const Object *ob, + const bPoseChannel *pchan) +{ + BoundSphere bsphere; + pchan_culling_calc_bsphere(ob, pchan, &bsphere); + return DRW_culling_sphere_test(view, &bsphere); +} + +static bool pchan_culling_test_with_radius_scale(const DRWView *view, + const Object *ob, + const bPoseChannel *pchan, + const float scale) +{ + BoundSphere bsphere; + pchan_culling_calc_bsphere(ob, pchan, &bsphere); + bsphere.radius *= scale; + return DRW_culling_sphere_test(view, &bsphere); +} + +static bool pchan_culling_test_custom(const DRWView *view, + const Object *ob, + const bPoseChannel *pchan) +{ + /* For more aggressive culling the bounding box of the custom-object could be used. */ + return pchan_culling_test_simple(view, ob, pchan); +} + +static bool pchan_culling_test_wire(const DRWView *view, + const Object *ob, + const bPoseChannel *pchan) +{ + BLI_assert(((const bArmature *)ob->data)->drawtype == ARM_WIRE); + return pchan_culling_test_simple(view, ob, pchan); +} + +static bool pchan_culling_test_line(const DRWView *view, + const Object *ob, + const bPoseChannel *pchan) +{ + BLI_assert(((const bArmature *)ob->data)->drawtype == ARM_LINE); + /* Account for the end-points, as the line end-points size is in pixels, this is a rough value. + * Since the end-points are small the difference between having any margin or not is unlikely + * to be noticeable. */ + const float scale = 1.1f; + return pchan_culling_test_with_radius_scale(view, ob, pchan, scale); +} + +static bool pchan_culling_test_envelope(const DRWView *view, + const Object *ob, + const bPoseChannel *pchan) +{ + const bArmature *arm = ob->data; + BLI_assert(arm->drawtype == ARM_ENVELOPE); + UNUSED_VARS_NDEBUG(arm); + BoundSphere bsphere; + pchan_culling_calc_bsphere(ob, pchan, &bsphere); + bsphere.radius += max_ff(pchan->bone->rad_head, pchan->bone->rad_tail) * + mat4_to_size_max_axis(ob->obmat) * mat4_to_size_max_axis(pchan->disp_mat); + return DRW_culling_sphere_test(view, &bsphere); +} + +static bool pchan_culling_test_bbone(const DRWView *view, + const Object *ob, + const bPoseChannel *pchan) +{ + const bArmature *arm = ob->data; + BLI_assert(arm->drawtype == ARM_B_BONE); + UNUSED_VARS_NDEBUG(arm); + const float ob_scale = mat4_to_size_max_axis(ob->obmat); + const Mat4 *bbones_mat = (const Mat4 *)pchan->draw_data->bbone_matrix; + for (int i = pchan->bone->segments; i--; bbones_mat++) { + BoundSphere bsphere; + float size[3]; + mat4_to_size(size, bbones_mat->mat); + copy_v3_v3(bsphere.center, bbones_mat->mat[3]); + bsphere.radius = len_v3(size) * ob_scale; + if (DRW_culling_sphere_test(view, &bsphere)) { + return true; + } + } + return false; +} + +static bool pchan_culling_test_octohedral(const DRWView *view, + const Object *ob, + const bPoseChannel *pchan) +{ + /* No type assertion as this is a fallback (files from the future will end up here). */ + /* Account for spheres on the end-points. */ + const float scale = 1.2f; + return pchan_culling_test_with_radius_scale(view, ob, pchan, scale); +} + +/** \} */ + +/* -------------------------------------------------------------------- */ /** \name Main Draw Loops * \{ */ @@ -2084,7 +2200,9 @@ static void draw_armature_edit(ArmatureDrawContext *ctx) boneflag &= ~BONE_DRAW_LOCKED_WEIGHT; - draw_bone_relations(ctx, eBone, NULL, arm, boneflag, constflag); + if (!is_select) { + draw_bone_relations(ctx, eBone, NULL, arm, boneflag, constflag); + } if (arm->drawtype == ARM_ENVELOPE) { draw_bone_update_disp_matrix_default(eBone, NULL); @@ -2107,12 +2225,14 @@ static void draw_armature_edit(ArmatureDrawContext *ctx) draw_bone_octahedral(ctx, eBone, NULL, arm, boneflag, constflag, select_id); } - if (show_text && (arm->flag & ARM_DRAWNAMES)) { - draw_bone_name(ctx, eBone, NULL, arm, boneflag); - } + if (!is_select) { + if (show_text && (arm->flag & ARM_DRAWNAMES)) { + draw_bone_name(ctx, eBone, NULL, arm, boneflag); + } - if (arm->flag & ARM_DRAWAXES) { - draw_axes(ctx, eBone, NULL, arm); + if (arm->flag & ARM_DRAWAXES) { + draw_axes(ctx, eBone, NULL, arm); + } } } } @@ -2187,6 +2307,8 @@ static void draw_armature_pose(ArmatureDrawContext *ctx) } } + const DRWView *view = is_pose_select ? DRW_view_default_get() : NULL; + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next, index += 0x10000) { Bone *bone = pchan->bone; const bool bone_visible = (bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) == 0; @@ -2221,43 +2343,60 @@ static void draw_armature_pose(ArmatureDrawContext *ctx) boneflag &= ~BONE_DRAW_LOCKED_WEIGHT; } - draw_bone_relations(ctx, NULL, pchan, arm, boneflag, constflag); + if (!is_pose_select) { + draw_bone_relations(ctx, NULL, pchan, arm, boneflag, constflag); + } if ((pchan->custom) && !(arm->flag & ARM_NO_CUSTOM)) { draw_bone_update_disp_matrix_custom(pchan); - draw_bone_custom_shape(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + if (!is_pose_select || pchan_culling_test_custom(view, ob, pchan)) { + draw_bone_custom_shape(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + } } else if (arm->drawtype == ARM_ENVELOPE) { draw_bone_update_disp_matrix_default(NULL, pchan); - draw_bone_envelope(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + if (!is_pose_select || pchan_culling_test_envelope(view, ob, pchan)) { + draw_bone_envelope(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + } } else if (arm->drawtype == ARM_LINE) { draw_bone_update_disp_matrix_default(NULL, pchan); - draw_bone_line(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + if (!is_pose_select || pchan_culling_test_line(view, ob, pchan)) { + draw_bone_line(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + } } else if (arm->drawtype == ARM_WIRE) { draw_bone_update_disp_matrix_bbone(NULL, pchan); - draw_bone_wire(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + if (!is_pose_select || pchan_culling_test_wire(view, ob, pchan)) { + draw_bone_wire(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + } } else if (arm->drawtype == ARM_B_BONE) { draw_bone_update_disp_matrix_bbone(NULL, pchan); - draw_bone_box(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + if (!is_pose_select || pchan_culling_test_bbone(view, ob, pchan)) { + draw_bone_box(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + } } else { draw_bone_update_disp_matrix_default(NULL, pchan); - draw_bone_octahedral(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + if (!is_pose_select || pchan_culling_test_octohedral(view, ob, pchan)) { + draw_bone_octahedral(ctx, NULL, pchan, arm, boneflag, constflag, select_id); + } } - if (draw_dofs) { - draw_bone_degrees_of_freedom(ctx, pchan); - } + /* These aren't included in the selection. */ + if (!is_pose_select) { + if (draw_dofs) { + draw_bone_degrees_of_freedom(ctx, pchan); + } - if (show_text && (arm->flag & ARM_DRAWNAMES)) { - draw_bone_name(ctx, NULL, pchan, arm, boneflag); - } + if (show_text && (arm->flag & ARM_DRAWNAMES)) { + draw_bone_name(ctx, NULL, pchan, arm, boneflag); + } - if (arm->flag & ARM_DRAWAXES) { - draw_axes(ctx, NULL, pchan, arm); + if (arm->flag & ARM_DRAWAXES) { + draw_axes(ctx, NULL, pchan, arm); + } } } } @@ -2365,9 +2504,6 @@ static bool POSE_is_driven_by_active_armature(Object *ob) if (ob_arm) { const DRWContextState *draw_ctx = DRW_context_state_get(); bool is_active = OVERLAY_armature_is_pose_mode(ob_arm, draw_ctx); - if (!is_active && ob_arm->proxy_from) { - is_active = OVERLAY_armature_is_pose_mode(ob_arm->proxy_from, draw_ctx); - } return is_active; } |