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Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_facing.cc')
-rw-r--r--source/blender/draw/engines/overlay/overlay_facing.cc73
1 files changed, 73 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_facing.cc b/source/blender/draw/engines/overlay/overlay_facing.cc
new file mode 100644
index 00000000000..44dab0f0a42
--- /dev/null
+++ b/source/blender/draw/engines/overlay/overlay_facing.cc
@@ -0,0 +1,73 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2019 Blender Foundation. */
+
+/** \file
+ * \ingroup draw_engine
+ */
+
+#include "BKE_paint.h"
+#include "DRW_render.h"
+
+#include "overlay_private.hh"
+
+void OVERLAY_facing_init(OVERLAY_Data * /*vedata*/)
+{
+}
+
+void OVERLAY_facing_cache_init(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+ OVERLAY_PrivateData *pd = vedata->stl->pd;
+
+ for (int i = 0; i < 2; i++) {
+ /* Non Meshes Pass (Camera, empties, lights ...) */
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_ALPHA;
+ DRW_PASS_CREATE(psl->facing_ps[i], state | pd->clipping_state);
+
+ GPUShader *sh = OVERLAY_shader_facing();
+ pd->facing_grp[i] = DRW_shgroup_create(sh, psl->facing_ps[i]);
+ DRW_shgroup_uniform_block(pd->facing_grp[i], "globalsBlock", G_draw.block_ubo);
+ }
+
+ if (!pd->use_in_front) {
+ pd->facing_grp[IN_FRONT] = pd->facing_grp[NOT_IN_FRONT];
+ }
+}
+
+void OVERLAY_facing_cache_populate(OVERLAY_Data *vedata, Object *ob)
+{
+ OVERLAY_PrivateData *pd = vedata->stl->pd;
+
+ if (pd->xray_enabled) {
+ return;
+ }
+
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ const bool use_sculpt_pbvh = BKE_sculptsession_use_pbvh_draw(ob, draw_ctx->rv3d) &&
+ !DRW_state_is_image_render();
+ const bool is_xray = (ob->dtx & OB_DRAW_IN_FRONT) != 0;
+
+ if (use_sculpt_pbvh) {
+ DRW_shgroup_call_sculpt(pd->facing_grp[is_xray], ob, false, false, false, false, false);
+ }
+ else {
+ struct GPUBatch *geom = DRW_cache_object_surface_get(ob);
+ if (geom) {
+ DRW_shgroup_call(pd->facing_grp[is_xray], geom, ob);
+ }
+ }
+}
+
+void OVERLAY_facing_draw(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+
+ DRW_draw_pass(psl->facing_ps[NOT_IN_FRONT]);
+}
+
+void OVERLAY_facing_infront_draw(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+
+ DRW_draw_pass(psl->facing_ps[IN_FRONT]);
+}