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Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_gpencil.c')
-rw-r--r--source/blender/draw/engines/overlay/overlay_gpencil.c391
1 files changed, 391 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_gpencil.c b/source/blender/draw/engines/overlay/overlay_gpencil.c
new file mode 100644
index 00000000000..c96c448c63b
--- /dev/null
+++ b/source/blender/draw/engines/overlay/overlay_gpencil.c
@@ -0,0 +1,391 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ */
+
+/** \file
+ * \ingroup draw_engine
+ */
+
+#include "DRW_render.h"
+
+#include "BKE_gpencil.h"
+
+#include "UI_resources.h"
+
+#include "DNA_gpencil_types.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "ED_view3d.h"
+
+#include "overlay_private.h"
+
+#include "draw_common.h"
+#include "draw_manager_text.h"
+
+void OVERLAY_edit_gpencil_cache_init(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+ OVERLAY_PrivateData *pd = vedata->stl->pd;
+ struct GPUShader *sh;
+ DRWShadingGroup *grp;
+
+ /* Default: Display nothing. */
+ pd->edit_gpencil_points_grp = NULL;
+ pd->edit_gpencil_wires_grp = NULL;
+ psl->edit_gpencil_ps = NULL;
+
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ View3D *v3d = draw_ctx->v3d;
+ Object *ob = draw_ctx->obact;
+ bGPdata *gpd = ob ? (bGPdata *)ob->data : NULL;
+ Scene *scene = draw_ctx->scene;
+ ToolSettings *ts = scene->toolsettings;
+
+ if (gpd == NULL || ob->type != OB_GPENCIL) {
+ return;
+ }
+
+ /* For sculpt show only if mask mode, and only points if not stroke mode. */
+ const bool use_sculpt_mask = (GPENCIL_SCULPT_MODE(gpd) &&
+ GPENCIL_ANY_SCULPT_MASK(ts->gpencil_selectmode_sculpt));
+ const bool show_sculpt_points = (GPENCIL_SCULPT_MODE(gpd) &&
+ (ts->gpencil_selectmode_sculpt &
+ (GP_SCULPT_MASK_SELECTMODE_POINT |
+ GP_SCULPT_MASK_SELECTMODE_SEGMENT)));
+
+ /* For vertex paint show only if mask mode, and only points if not stroke mode. */
+ bool use_vertex_mask = (GPENCIL_VERTEX_MODE(gpd) &&
+ GPENCIL_ANY_VERTEX_MASK(ts->gpencil_selectmode_vertex));
+ const bool show_vertex_points = (GPENCIL_VERTEX_MODE(gpd) &&
+ (ts->gpencil_selectmode_vertex &
+ (GP_VERTEX_MASK_SELECTMODE_POINT |
+ GP_VERTEX_MASK_SELECTMODE_SEGMENT)));
+
+ /* If Sculpt or Vertex mode and the mask is disabled, the select must be hidden. */
+ const bool hide_select = ((GPENCIL_SCULPT_MODE(gpd) && !use_sculpt_mask) ||
+ (GPENCIL_VERTEX_MODE(gpd) && !use_vertex_mask));
+
+ const bool do_multiedit = GPENCIL_MULTIEDIT_SESSIONS_ON(gpd);
+ const bool show_multi_edit_lines = (v3d->gp_flag & V3D_GP_SHOW_MULTIEDIT_LINES) != 0;
+
+ const bool show_lines = (v3d->gp_flag & V3D_GP_SHOW_EDIT_LINES) || show_multi_edit_lines;
+
+ const bool hide_lines = !GPENCIL_EDIT_MODE(gpd) && !GPENCIL_WEIGHT_MODE(gpd) &&
+ !use_sculpt_mask && !use_vertex_mask && !show_lines;
+
+ /* Special case when vertex paint and multiedit lines. */
+ if (do_multiedit && show_multi_edit_lines && GPENCIL_VERTEX_MODE(gpd)) {
+ use_vertex_mask = true;
+ }
+
+ const bool is_weight_paint = (gpd) && (gpd->flag & GP_DATA_STROKE_WEIGHTMODE);
+
+ /* Show Edit points if:
+ * Edit mode: Not in Stroke selection mode
+ * Sculpt mode: If use Mask and not Stroke mode
+ * Weight mode: Always
+ * Vertex mode: If use Mask and not Stroke mode
+ */
+ const bool show_points = show_sculpt_points || is_weight_paint || show_vertex_points ||
+ (GPENCIL_EDIT_MODE(gpd) &&
+ (ts->gpencil_selectmode_edit != GP_SELECTMODE_STROKE));
+
+ if ((!GPENCIL_VERTEX_MODE(gpd) && !GPENCIL_PAINT_MODE(gpd)) || use_vertex_mask) {
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL |
+ DRW_STATE_BLEND_ALPHA;
+ DRW_PASS_CREATE(psl->edit_gpencil_ps, state | pd->clipping_state);
+
+ if (show_lines && !hide_lines) {
+ sh = OVERLAY_shader_edit_gpencil_wire();
+ pd->edit_gpencil_wires_grp = grp = DRW_shgroup_create(sh, psl->edit_gpencil_ps);
+ DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
+ DRW_shgroup_uniform_bool_copy(grp, "doMultiframe", show_multi_edit_lines);
+ DRW_shgroup_uniform_bool_copy(grp, "doWeightColor", is_weight_paint);
+ DRW_shgroup_uniform_bool_copy(grp, "hideSelect", hide_select);
+ DRW_shgroup_uniform_float_copy(grp, "gpEditOpacity", v3d->vertex_opacity);
+ DRW_shgroup_uniform_texture(grp, "weightTex", G_draw.weight_ramp);
+ }
+
+ if (show_points && !hide_select) {
+ sh = OVERLAY_shader_edit_gpencil_point();
+ pd->edit_gpencil_points_grp = grp = DRW_shgroup_create(sh, psl->edit_gpencil_ps);
+ DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
+ DRW_shgroup_uniform_bool_copy(grp, "doMultiframe", do_multiedit);
+ DRW_shgroup_uniform_bool_copy(grp, "doWeightColor", is_weight_paint);
+ DRW_shgroup_uniform_float_copy(grp, "gpEditOpacity", v3d->vertex_opacity);
+ DRW_shgroup_uniform_texture(grp, "weightTex", G_draw.weight_ramp);
+ }
+ }
+
+ /* control points for primitives and speed guide */
+ const bool is_cppoint = (gpd->runtime.tot_cp_points > 0);
+ const bool is_speed_guide = (ts->gp_sculpt.guide.use_guide &&
+ (draw_ctx->object_mode == OB_MODE_PAINT_GPENCIL));
+ const bool is_show_gizmo = (((v3d->gizmo_flag & V3D_GIZMO_HIDE) == 0) &&
+ ((v3d->gizmo_flag & V3D_GIZMO_HIDE_TOOL) == 0));
+
+ if ((is_cppoint || is_speed_guide) && (is_show_gizmo)) {
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA;
+ DRW_PASS_CREATE(psl->edit_gpencil_gizmos_ps, state);
+
+ sh = OVERLAY_shader_edit_gpencil_guide_point();
+ grp = DRW_shgroup_create(sh, psl->edit_gpencil_gizmos_ps);
+
+ if (gpd->runtime.cp_points != NULL) {
+ for (int i = 0; i < gpd->runtime.tot_cp_points; i++) {
+ bGPDcontrolpoint *cp = &gpd->runtime.cp_points[i];
+ grp = DRW_shgroup_create_sub(grp);
+ DRW_shgroup_uniform_vec3_copy(grp, "pPosition", &cp->x);
+ DRW_shgroup_uniform_float_copy(grp, "pSize", cp->size * 0.8f * G_draw.block.sizePixel);
+ DRW_shgroup_uniform_vec4_copy(grp, "pColor", cp->color);
+ DRW_shgroup_call_procedural_points(grp, NULL, 1);
+ }
+ }
+
+ if (ts->gp_sculpt.guide.use_guide) {
+ float color[4];
+ if (ts->gp_sculpt.guide.reference_point == GP_GUIDE_REF_CUSTOM) {
+ UI_GetThemeColor4fv(TH_GIZMO_PRIMARY, color);
+ DRW_shgroup_uniform_vec3_copy(grp, "pPosition", ts->gp_sculpt.guide.location);
+ }
+ else if (ts->gp_sculpt.guide.reference_point == GP_GUIDE_REF_OBJECT &&
+ ts->gp_sculpt.guide.reference_object != NULL) {
+ UI_GetThemeColor4fv(TH_GIZMO_SECONDARY, color);
+ DRW_shgroup_uniform_vec3_copy(grp, "pPosition", ts->gp_sculpt.guide.reference_object->loc);
+ }
+ else {
+ UI_GetThemeColor4fv(TH_REDALERT, color);
+ DRW_shgroup_uniform_vec3_copy(grp, "pPosition", scene->cursor.location);
+ }
+ DRW_shgroup_uniform_vec4_copy(grp, "pColor", color);
+ DRW_shgroup_uniform_float_copy(grp, "pSize", 8.0f * G_draw.block.sizePixel);
+ DRW_shgroup_call_procedural_points(grp, NULL, 1);
+ }
+ }
+}
+
+void OVERLAY_gpencil_cache_init(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+ struct GPUShader *sh;
+ DRWShadingGroup *grp;
+
+ /* Default: Display nothing. */
+ psl->gpencil_canvas_ps = NULL;
+
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ View3D *v3d = draw_ctx->v3d;
+ Object *ob = draw_ctx->obact;
+ bGPdata *gpd = ob ? (bGPdata *)ob->data : NULL;
+ Scene *scene = draw_ctx->scene;
+ ToolSettings *ts = scene->toolsettings;
+ const View3DCursor *cursor = &scene->cursor;
+
+ if (gpd == NULL || ob->type != OB_GPENCIL) {
+ return;
+ }
+
+ const bool show_overlays = (v3d->flag2 & V3D_HIDE_OVERLAYS) == 0;
+ const bool show_grid = (v3d->gp_flag & V3D_GP_SHOW_GRID) != 0;
+
+ if (show_grid && show_overlays) {
+ const char *grid_unit = NULL;
+ float mat[4][4];
+ float col_grid[4];
+ float size[2];
+
+ /* set color */
+ copy_v3_v3(col_grid, gpd->grid.color);
+ col_grid[3] = max_ff(v3d->overlay.gpencil_grid_opacity, 0.01f);
+
+ copy_m4_m4(mat, ob->obmat);
+
+ float viewinv[4][4];
+ /* Set the grid in the selected axis */
+ switch (ts->gp_sculpt.lock_axis) {
+ case GP_LOCKAXIS_X:
+ swap_v4_v4(mat[0], mat[2]);
+ break;
+ case GP_LOCKAXIS_Y:
+ swap_v4_v4(mat[1], mat[2]);
+ break;
+ case GP_LOCKAXIS_Z:
+ /* Default. */
+ break;
+ case GP_LOCKAXIS_CURSOR:
+ loc_eul_size_to_mat4(mat, cursor->location, cursor->rotation_euler, (float[3]){1, 1, 1});
+ break;
+ case GP_LOCKAXIS_VIEW:
+ /* view aligned */
+ DRW_view_viewmat_get(NULL, viewinv, true);
+ copy_v3_v3(mat[0], viewinv[0]);
+ copy_v3_v3(mat[1], viewinv[1]);
+ break;
+ }
+
+ translate_m4(mat, gpd->grid.offset[0], gpd->grid.offset[1], 0.0f);
+ mul_v2_v2fl(size, gpd->grid.scale, 2.0f * ED_scene_grid_scale(scene, &grid_unit));
+ rescale_m4(mat, (float[3]){size[0], size[1], 0.0f});
+
+ const int gridlines = (gpd->grid.lines <= 0) ? 1 : gpd->grid.lines;
+ int line_ct = gridlines * 4 + 2;
+
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND_ALPHA;
+ DRW_PASS_CREATE(psl->gpencil_canvas_ps, state);
+
+ sh = OVERLAY_shader_gpencil_canvas();
+ grp = DRW_shgroup_create(sh, psl->gpencil_canvas_ps);
+ DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
+ DRW_shgroup_uniform_vec4_copy(grp, "color", col_grid);
+ DRW_shgroup_uniform_vec3_copy(grp, "xAxis", mat[0]);
+ DRW_shgroup_uniform_vec3_copy(grp, "yAxis", mat[1]);
+ DRW_shgroup_uniform_vec3_copy(grp, "origin", mat[3]);
+ DRW_shgroup_uniform_int_copy(grp, "halfLineCount", line_ct / 2);
+ DRW_shgroup_call_procedural_lines(grp, NULL, line_ct);
+ }
+}
+
+static void OVERLAY_edit_gpencil_cache_populate(OVERLAY_Data *vedata, Object *ob)
+{
+ OVERLAY_PrivateData *pd = vedata->stl->pd;
+ bGPdata *gpd = (bGPdata *)ob->data;
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ View3D *v3d = draw_ctx->v3d;
+
+ if (pd->edit_gpencil_wires_grp) {
+ DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->edit_gpencil_wires_grp);
+ DRW_shgroup_uniform_vec4_copy(grp, "gpEditColor", gpd->line_color);
+
+ struct GPUBatch *geom = DRW_cache_gpencil_edit_lines_get(ob, pd->cfra);
+ DRW_shgroup_call_no_cull(pd->edit_gpencil_wires_grp, geom, ob);
+ }
+
+ if (pd->edit_gpencil_points_grp) {
+ const bool show_direction = (v3d->gp_flag & V3D_GP_SHOW_STROKE_DIRECTION) != 0;
+
+ DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->edit_gpencil_points_grp);
+ DRW_shgroup_uniform_float_copy(grp, "doStrokeEndpoints", show_direction);
+
+ struct GPUBatch *geom = DRW_cache_gpencil_edit_points_get(ob, pd->cfra);
+ DRW_shgroup_call_no_cull(grp, geom, ob);
+ }
+}
+
+static void overlay_gpencil_draw_stroke_color_name(bGPDlayer *UNUSED(gpl),
+ bGPDframe *UNUSED(gpf),
+ bGPDstroke *gps,
+ void *thunk)
+{
+ Object *ob = (Object *)thunk;
+ Material *ma = BKE_object_material_get(ob, gps->mat_nr + 1);
+ if (ma == NULL) {
+ return;
+ }
+ MaterialGPencilStyle *gp_style = ma->gp_style;
+ /* skip stroke if it doesn't have any valid data */
+ if ((gps->points == NULL) || (gps->totpoints < 1) || (gp_style == NULL)) {
+ return;
+ }
+ /* check if the color is visible */
+ if (gp_style->flag & GP_MATERIAL_HIDE) {
+ return;
+ }
+ /* only if selected */
+ if (gps->flag & GP_STROKE_SELECT) {
+ for (int i = 0; i < gps->totpoints; i++) {
+ bGPDspoint *pt = &gps->points[i];
+ /* Draw name at the first selected point. */
+ if (pt->flag & GP_SPOINT_SELECT) {
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ ViewLayer *view_layer = draw_ctx->view_layer;
+
+ int theme_id = DRW_object_wire_theme_get(ob, view_layer, NULL);
+ uchar color[4];
+ UI_GetThemeColor4ubv(theme_id, color);
+
+ float fpt[3];
+ mul_v3_m4v3(fpt, ob->obmat, &pt->x);
+
+ struct DRWTextStore *dt = DRW_text_cache_ensure();
+ DRW_text_cache_add(dt,
+ fpt,
+ ma->id.name + 2,
+ strlen(ma->id.name + 2),
+ 10,
+ 0,
+ DRW_TEXT_CACHE_GLOBALSPACE | DRW_TEXT_CACHE_STRING_PTR,
+ color);
+ break;
+ }
+ }
+ }
+}
+
+static void OVERLAY_gpencil_color_names(Object *ob)
+{
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ int cfra = DEG_get_ctime(draw_ctx->depsgraph);
+
+ BKE_gpencil_visible_stroke_iter(
+ ob, NULL, overlay_gpencil_draw_stroke_color_name, ob, false, cfra);
+}
+
+void OVERLAY_gpencil_cache_populate(OVERLAY_Data *vedata, Object *ob)
+{
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ View3D *v3d = draw_ctx->v3d;
+
+ bGPdata *gpd = (bGPdata *)ob->data;
+ if (gpd == NULL) {
+ return;
+ }
+
+ if (GPENCIL_ANY_MODE(gpd)) {
+ OVERLAY_edit_gpencil_cache_populate(vedata, ob);
+ }
+
+ /* don't show object extras in set's */
+ if ((ob->base_flag & (BASE_FROM_SET | BASE_FROM_DUPLI)) == 0) {
+ if ((v3d->gp_flag & V3D_GP_SHOW_MATERIAL_NAME) && (ob->mode == OB_MODE_EDIT_GPENCIL) &&
+ DRW_state_show_text()) {
+ OVERLAY_gpencil_color_names(ob);
+ }
+ }
+}
+
+void OVERLAY_gpencil_draw(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+
+ if (psl->gpencil_canvas_ps) {
+ DRW_draw_pass(psl->gpencil_canvas_ps);
+ }
+}
+
+void OVERLAY_edit_gpencil_draw(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+
+ if (psl->edit_gpencil_gizmos_ps) {
+ DRW_draw_pass(psl->edit_gpencil_gizmos_ps);
+ }
+
+ if (psl->edit_gpencil_ps) {
+ DRW_draw_pass(psl->edit_gpencil_ps);
+ }
+}