diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_paint.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_paint.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_paint.c b/source/blender/draw/engines/overlay/overlay_paint.c index 25b8a953ba7..f0a1e77cf05 100644 --- a/source/blender/draw/engines/overlay/overlay_paint.c +++ b/source/blender/draw/engines/overlay/overlay_paint.c @@ -36,7 +36,7 @@ static bool paint_object_is_rendered_transparent(View3D *v3d, Object *ob) if (v3d->shading.type == OB_WIRE) { return true; } - else if (v3d->shading.type == OB_SOLID) { + if (v3d->shading.type == OB_SOLID) { if (v3d->shading.flag & V3D_SHADING_XRAY) { return true; } @@ -44,8 +44,8 @@ static bool paint_object_is_rendered_transparent(View3D *v3d, Object *ob) if (ob && v3d->shading.color_type == V3D_SHADING_OBJECT_COLOR) { return ob->color[3] < 1.0f; } - else if (ob && ob->type == OB_MESH && ob->data && - v3d->shading.color_type == V3D_SHADING_MATERIAL_COLOR) { + if (ob && ob->type == OB_MESH && ob->data && + v3d->shading.color_type == V3D_SHADING_MATERIAL_COLOR) { Mesh *me = ob->data; for (int i = 0; i < me->totcol; i++) { Material *mat = me->mat[i]; |