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Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_pointcloud.c')
-rw-r--r--source/blender/draw/engines/overlay/overlay_pointcloud.c72
1 files changed, 0 insertions, 72 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_pointcloud.c b/source/blender/draw/engines/overlay/overlay_pointcloud.c
deleted file mode 100644
index b2a2d44bf73..00000000000
--- a/source/blender/draw/engines/overlay/overlay_pointcloud.c
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2020, Blender Foundation.
- */
-
-/** \file
- * \ingroup draw_engine
- */
-
-#include "DRW_render.h"
-
-#include "DEG_depsgraph_query.h"
-
-#include "DNA_pointcloud_types.h"
-
-#include "BKE_pointcache.h"
-
-#include "overlay_private.h"
-
-/* -------------------------------------------------------------------- */
-/** \name PointCloud
- * \{ */
-
-void OVERLAY_pointcloud_cache_init(OVERLAY_Data *vedata)
-{
- OVERLAY_PassList *psl = vedata->psl;
- OVERLAY_PrivateData *pd = vedata->stl->pd;
- GPUShader *sh;
- DRWShadingGroup *grp;
-
- DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL;
- DRW_PASS_CREATE(psl->pointcloud_ps, state | pd->clipping_state);
-
- sh = OVERLAY_shader_pointcloud_dot();
- pd->pointcloud_dots_grp = grp = DRW_shgroup_create(sh, psl->pointcloud_ps);
- DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
-}
-
-void OVERLAY_pointcloud_cache_populate(OVERLAY_Data *vedata, Object *ob)
-{
- OVERLAY_PrivateData *pd = vedata->stl->pd;
-
- struct GPUBatch *geom = DRW_cache_pointcloud_get_dots(ob);
-
- const float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
-
- DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->pointcloud_dots_grp);
- DRW_shgroup_uniform_vec4_copy(grp, "color", color);
- DRW_shgroup_call(grp, geom, ob);
-}
-
-void OVERLAY_pointcloud_draw(OVERLAY_Data *vedata)
-{
- OVERLAY_PassList *psl = vedata->psl;
-
- DRW_draw_pass(psl->pointcloud_ps);
-}
-
-/** \} */