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Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_private.h')
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index 7cc83c76857..bd9583c6a5f 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -293,6 +293,8 @@ typedef struct OVERLAY_PrivateData {
struct {
bool enabled;
+ bool do_depth_copy;
+ bool do_depth_infront_copy;
} antialiasing;
struct {
bool show_handles;
@@ -411,6 +413,7 @@ void OVERLAY_antialiasing_start(OVERLAY_Data *vedata);
void OVERLAY_antialiasing_end(OVERLAY_Data *vedata);
void OVERLAY_xray_fade_draw(OVERLAY_Data *vedata);
void OVERLAY_xray_depth_copy(OVERLAY_Data *vedata);
+void OVERLAY_xray_depth_infront_copy(OVERLAY_Data *vedata);
bool OVERLAY_armature_is_pose_mode(Object *ob, const struct DRWContextState *draw_ctx);
void OVERLAY_armature_cache_init(OVERLAY_Data *vedata);
@@ -613,7 +616,7 @@ GPUShader *OVERLAY_shader_particle_shape(void);
GPUShader *OVERLAY_shader_pointcloud_dot(void);
GPUShader *OVERLAY_shader_sculpt_mask(void);
GPUShader *OVERLAY_shader_volume_velocity(bool use_needle);
-GPUShader *OVERLAY_shader_wireframe(void);
+GPUShader *OVERLAY_shader_wireframe(bool custom_bias);
GPUShader *OVERLAY_shader_wireframe_select(void);
GPUShader *OVERLAY_shader_xray_fade(void);