diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_shader.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_shader.c | 22 |
1 files changed, 4 insertions, 18 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_shader.c b/source/blender/draw/engines/overlay/overlay_shader.c index d01a2c2fa7f..8f55eb81bf3 100644 --- a/source/blender/draw/engines/overlay/overlay_shader.c +++ b/source/blender/draw/engines/overlay/overlay_shader.c @@ -255,17 +255,10 @@ GPUShader *OVERLAY_shader_clipbound(void) GPUShader *OVERLAY_shader_depth_only(void) { const DRWContextState *draw_ctx = DRW_context_state_get(); - const GPUShaderConfigData *sh_cfg = &GPU_shader_cfg_data[draw_ctx->sh_cfg]; OVERLAY_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg]; if (!sh_data->depth_only) { - sh_data->depth_only = GPU_shader_create_from_arrays({ - .vert = (const char *[]){sh_cfg->lib, - datatoc_common_view_lib_glsl, - datatoc_depth_only_vert_glsl, - NULL}, - .frag = (const char *[]){datatoc_gpu_shader_depth_only_frag_glsl, NULL}, - .defs = (const char *[]){sh_cfg->def, NULL}, - }); + sh_data->depth_only = GPU_shader_create_from_info_name( + draw_ctx->sh_cfg ? "overlay_depth_only_clipped" : "overlay_depth_only"); } return sh_data->depth_only; } @@ -1002,17 +995,10 @@ GPUShader *OVERLAY_shader_sculpt_mask(void) struct GPUShader *OVERLAY_shader_uniform_color(void) { const DRWContextState *draw_ctx = DRW_context_state_get(); - const GPUShaderConfigData *sh_cfg = &GPU_shader_cfg_data[draw_ctx->sh_cfg]; OVERLAY_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg]; if (!sh_data->uniform_color) { - sh_data->uniform_color = GPU_shader_create_from_arrays({ - .vert = (const char *[]){sh_cfg->lib, - datatoc_common_view_lib_glsl, - datatoc_depth_only_vert_glsl, - NULL}, - .frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL}, - .defs = (const char *[]){sh_cfg->def, NULL}, - }); + sh_data->uniform_color = GPU_shader_create_from_info_name( + draw_ctx->sh_cfg ? "overlay_uniform_color_clipped" : "overlay_uniform_color"); } return sh_data->uniform_color; } |