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Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_volume.c')
-rw-r--r--source/blender/draw/engines/overlay/overlay_volume.c68
1 files changed, 68 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_volume.c b/source/blender/draw/engines/overlay/overlay_volume.c
new file mode 100644
index 00000000000..ad0ccf1c7c4
--- /dev/null
+++ b/source/blender/draw/engines/overlay/overlay_volume.c
@@ -0,0 +1,68 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup draw_engine
+ */
+
+#include "DNA_volume_types.h"
+
+#include "DRW_render.h"
+#include "GPU_shader.h"
+
+#include "overlay_private.h"
+
+void OVERLAY_volume_cache_init(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+ OVERLAY_PrivateData *pd = vedata->stl->pd;
+ const bool is_select = DRW_state_is_select();
+
+ if (is_select) {
+ DRWState state = DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL;
+ DRW_PASS_CREATE(psl->volume_ps, state | pd->clipping_state);
+ GPUShader *sh = OVERLAY_shader_depth_only();
+ DRWShadingGroup *grp = DRW_shgroup_create(sh, psl->volume_ps);
+ pd->volume_selection_surface_grp = grp;
+ DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
+ }
+ else {
+ psl->volume_ps = NULL;
+ pd->volume_selection_surface_grp = NULL;
+ }
+}
+
+void OVERLAY_volume_cache_populate(OVERLAY_Data *vedata, Object *ob)
+{
+ OVERLAY_PrivateData *pd = vedata->stl->pd;
+ const bool is_select = DRW_state_is_select();
+
+ if (is_select) {
+ struct GPUBatch *geom = DRW_cache_volume_selection_surface_get(ob);
+ if (geom != NULL) {
+ DRW_shgroup_call(pd->volume_selection_surface_grp, geom, ob);
+ }
+ }
+}
+
+void OVERLAY_volume_draw(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+
+ if (psl->volume_ps) {
+ DRW_draw_pass(psl->volume_ps);
+ }
+}