diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_volume.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_volume.c | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_volume.c b/source/blender/draw/engines/overlay/overlay_volume.c new file mode 100644 index 00000000000..ad0ccf1c7c4 --- /dev/null +++ b/source/blender/draw/engines/overlay/overlay_volume.c @@ -0,0 +1,68 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup draw_engine + */ + +#include "DNA_volume_types.h" + +#include "DRW_render.h" +#include "GPU_shader.h" + +#include "overlay_private.h" + +void OVERLAY_volume_cache_init(OVERLAY_Data *vedata) +{ + OVERLAY_PassList *psl = vedata->psl; + OVERLAY_PrivateData *pd = vedata->stl->pd; + const bool is_select = DRW_state_is_select(); + + if (is_select) { + DRWState state = DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL; + DRW_PASS_CREATE(psl->volume_ps, state | pd->clipping_state); + GPUShader *sh = OVERLAY_shader_depth_only(); + DRWShadingGroup *grp = DRW_shgroup_create(sh, psl->volume_ps); + pd->volume_selection_surface_grp = grp; + DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); + } + else { + psl->volume_ps = NULL; + pd->volume_selection_surface_grp = NULL; + } +} + +void OVERLAY_volume_cache_populate(OVERLAY_Data *vedata, Object *ob) +{ + OVERLAY_PrivateData *pd = vedata->stl->pd; + const bool is_select = DRW_state_is_select(); + + if (is_select) { + struct GPUBatch *geom = DRW_cache_volume_selection_surface_get(ob); + if (geom != NULL) { + DRW_shgroup_call(pd->volume_selection_surface_grp, geom, ob); + } + } +} + +void OVERLAY_volume_draw(OVERLAY_Data *vedata) +{ + OVERLAY_PassList *psl = vedata->psl; + + if (psl->volume_ps) { + DRW_draw_pass(psl->volume_ps); + } +} |