diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl index 4661cf248e6..7627a287a05 100644 --- a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl +++ b/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl @@ -2,7 +2,7 @@ #pragma BLENDER_REQUIRE(common_view_lib.glsl) in vec3 pos; -in vec2 u; +in vec2 au; in int flag; out float selectionFac; @@ -11,7 +11,7 @@ flat out vec2 stippleStart; void main() { - vec3 world_pos = point_object_to_world(vec3(u, 0.0)); + vec3 world_pos = point_object_to_world(vec3(au, 0.0)); gl_Position = point_world_to_ndc(world_pos); /* Snap vertices to the pixel grid to reduce artifacts. */ vec2 half_viewport_res = sizeViewport.xy * 0.5; |