diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/image_vert.glsl')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/image_vert.glsl | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/image_vert.glsl b/source/blender/draw/engines/overlay/shaders/image_vert.glsl new file mode 100644 index 00000000000..621e1d8068b --- /dev/null +++ b/source/blender/draw/engines/overlay/shaders/image_vert.glsl @@ -0,0 +1,21 @@ + +uniform bool depthSet; + +in vec3 pos; + +out vec2 uvs; + +void main() +{ + vec3 world_pos = point_object_to_world(pos); + gl_Position = point_world_to_ndc(world_pos); + + if (depthSet) { + /* Result in a position at 1.0 (far plane). Small epsilon to avoid precision issue. + * This mimics the effect of infinite projection matrix + * (see http://www.terathon.com/gdc07_lengyel.pdf). */ + gl_Position.z = gl_Position.w - 2.4e-7; + } + + uvs = pos.xy * 0.5 + 0.5; +} |