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Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/infos/antialiasing_info.hh')
-rw-r--r--source/blender/draw/engines/overlay/shaders/infos/antialiasing_info.hh22
1 files changed, 22 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/infos/antialiasing_info.hh b/source/blender/draw/engines/overlay/shaders/infos/antialiasing_info.hh
new file mode 100644
index 00000000000..fe67dd473b7
--- /dev/null
+++ b/source/blender/draw/engines/overlay/shaders/infos/antialiasing_info.hh
@@ -0,0 +1,22 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "gpu_shader_create_info.hh"
+
+GPU_SHADER_CREATE_INFO(overlay_antialiasing)
+ .do_static_compilation(true)
+ .sampler(0, ImageType::DEPTH_2D, "depthTex")
+ .sampler(1, ImageType::FLOAT_2D, "colorTex")
+ .sampler(2, ImageType::FLOAT_2D, "lineTex")
+ .push_constant(Type::BOOL, "doSmoothLines")
+ .fragment_out(0, Type::VEC4, "fragColor")
+ .fragment_source("antialiasing_frag.glsl")
+ .additional_info("draw_fullscreen", "draw_globals");
+
+GPU_SHADER_CREATE_INFO(overlay_xray_fade)
+ .do_static_compilation(true)
+ .sampler(0, ImageType::DEPTH_2D, "depthTex")
+ .sampler(1, ImageType::DEPTH_2D, "xrayDepthTex")
+ .push_constant(Type::FLOAT, "opacity")
+ .fragment_out(0, Type::VEC4, "fragColor")
+ .fragment_source("xray_fade_frag.glsl")
+ .additional_info("draw_fullscreen");