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Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh')
-rw-r--r--source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
index 92a35a049a4..e2cc0a54153 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
@@ -278,7 +278,7 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_verts)
GPU_SHADER_CREATE_INFO(overlay_edit_uv_tiled_image_borders)
.do_static_compilation(true)
.vertex_in(0, Type::VEC3, "pos")
- .push_constant(Type::VEC4, "color")
+ .push_constant(Type::VEC4, "ucolor")
.fragment_out(0, Type::VEC4, "fragColor")
.vertex_source("overlay_edit_uv_tiled_image_borders_vert.glsl")
.fragment_source("overlay_uniform_color_frag.glsl")
@@ -294,7 +294,7 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_stencil_image)
.sampler(0, ImageType::FLOAT_2D, "imgTexture")
.push_constant(Type::BOOL, "imgPremultiplied")
.push_constant(Type::BOOL, "imgAlphaBlend")
- .push_constant(Type::VEC4, "color")
+ .push_constant(Type::VEC4, "ucolor")
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_source("overlay_image_frag.glsl")
.additional_info("draw_mesh");
@@ -581,7 +581,7 @@ GPU_SHADER_CREATE_INFO(overlay_depth_only_clipped)
GPU_SHADER_CREATE_INFO(overlay_uniform_color)
.do_static_compilation(true)
.vertex_in(0, Type::VEC3, "pos")
- .push_constant(Type::VEC4, "color")
+ .push_constant(Type::VEC4, "ucolor")
.fragment_out(0, Type::VEC4, "fragColor")
.vertex_source("overlay_depth_only_vert.glsl")
.fragment_source("overlay_uniform_color_frag.glsl")