diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl index 91eb6265192..bb45f213046 100644 --- a/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl +++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl @@ -25,8 +25,8 @@ void main() * doing it per instance on CPU and sending it on via instance attribute. */ mat3 normal_mat = transpose(inverse(mat3(model_mat))); /* TODO: FIX: there is still a problem with this vector - * when the bone is scaled or in persp mode. But it's - * barely visible at the outline corners. */ + * when the bone is scaled or in perspective mode. + * But it's barely visible at the outline corners. */ geom_in.ssNor = normalize(normal_world_to_view(normal_mat * snor).xy); geom_in.ssPos = proj(geom_in.pPos); |